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7,62 Tactical action game, sequel to Brigade E5

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  #1  
Old 07-06-2010, 12:01 PM
Gargantou Gargantou is offline
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Join Date: Jan 2009
Posts: 7
Default Silly question.

Is there any modification etc that would make it possible to define and set up AI vs AI battles and just spectate them killing eachother?

I know how pointless this sounds but sometimes in games I find it amusing to observe what the AI does when put up against other AI.

*Hides from future mockery*
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  #2  
Old 07-06-2010, 02:31 PM
R@S R@S is offline
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Join Date: Apr 2009
Posts: 560
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To my knowledge there is no such mod available, but it shouldn't be that hard to make one. If my ADD had been acting up, I'd immedietly start making one. It would make finding suitable AI options for these autoexec settings a cakewalk:

FastAI true
L2VCache 0.02
FastAICoeff 0.8

By altering those values, checking how the AI behaves and how it affects the prestanda of the game, and how much computer resources the various settings use, one could find what settings works best. It would only require 2 maps, one city and one open. Then an option on what CGL the testing should take place, that would make checking how weapons and armor comes into play easier.

But for now, just follow patrols into cities and watch as the government and rebel forces slug it out.
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