Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #31  
Old 07-05-2010, 05:26 AM
JtD JtD is offline
Il-2 enthusiast & Moderator
 
Join Date: Oct 2007
Posts: 903
Default

Quote:
Originally Posted by AndyJWest View Post
Nope 19-23 seconds means exactly what any engineer/test pilot would expect it to mean - somewhere between the upper and lower limit, but not accurately measured. Or if it doesn't, it is down to you to provide evidence why, not just assume it means what you want it to.
Actually the numbers are 22-23 seconds. So 19-23 means the author has manipulated original data to prove his point, nothing else. Don't blame the engineers / test pilots.
Reply With Quote
  #32  
Old 07-05-2010, 05:41 AM
AndyJWest AndyJWest is offline
Approved Member
 
Join Date: Jan 2010
Posts: 1,049
Default

Quote:
Originally Posted by JtD View Post
Actually the numbers are 22-23 seconds. So 19-23 means the author has manipulated original data to prove his point, nothing else. Don't blame the engineers / test pilots.
Interesting. So where did the '19 seconds' come from? Of course, if Gaston can provide a verifiable primary source to validate his figures (does he know what this is?), there might be room for debate.

Actually, I'd still like to know how turn rates were actually measured. With figures being bandied about supposedly accurate to 1/10th of a second per 360 degrees, it would be nice to know how they were arrived at.

And I'm still waiting for a track that can show a sustained turn in a Fw 190 A5 anywhere near 18.7s per 360 degrees. then again, I'd be surprised if you could do that in any true horizontal turn, sustained or not...
Reply With Quote
  #33  
Old 07-05-2010, 05:47 AM
Ernst Ernst is offline
Approved Member
 
Join Date: Nov 2009
Posts: 285
Default

Reducing powe can or not to help increase turn rate. If you are above your corner speed so reducing power ll help.

In il2 in particular i feel that reduce power to 80 percent in the middle of turn help a little to increase your turn rate for a moment. I am not certain but i feel the aircraft turning faster at cost of some airspeed.

Someway torque of the engine works against your turn, the plane wants to go out and drifts. This way may be setting engine in 80 per cent helps a more stable turn.
Reply With Quote
  #34  
Old 07-05-2010, 06:36 AM
JtD JtD is offline
Il-2 enthusiast & Moderator
 
Join Date: Oct 2007
Posts: 903
Default

That's true Ernst, above corner speed, if you reduce you speed, you'll turn faster.

But Gaston is focusing on sustained turning and the mechanics behind it, so my reply was directed at that. I should have made that clear.
Reply With Quote
  #35  
Old 07-05-2010, 07:53 AM
JtD JtD is offline
Il-2 enthusiast & Moderator
 
Join Date: Oct 2007
Posts: 903
Default

Quote:
Originally Posted by AndyJWest View Post
And I'm still waiting for a track that can show a sustained turn in a Fw 190 A5 anywhere near 18.7s per 360 degrees. then again, I'd be surprised if you could do that in any true horizontal turn, sustained or not...
Not that hard, with 25% fuel and without ammo you can easily sustain 18s/360 at sea level, tested on the Moscow map (winter). It's just about how much apple the oranges are. Or vice versa.

Real life testing consisted of a number of 360° turns at 1000m altitude, observed and timed from the ground. At least in the SU. Variances of the results were due to aircraft conditions, atmospheric conditions, flying conditions and piloting skills. While an individual test would give you results with as many digits as one liked, these were rarely used for practical purposes. Usually, as with the Fw 190A-4, there'd be a range of numbers given in whole seconds. The more testing had been done, the better the engineers and pilots knew the plane, the more constant the plane performance was, the smaller the range would be.
Reply With Quote
  #36  
Old 07-05-2010, 10:34 AM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

Just for the hard number and facts fetishists:

If it is dumb and works it ain't dumb!

It is always much easier to "prove" something wrong.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #37  
Old 07-05-2010, 11:55 AM
Gaston Gaston is offline
Approved Member
 
Join Date: Feb 2010
Posts: 59
Default

Quote:
Originally Posted by JtD View Post
No, it doesn't.

First, the force vector of the prop points inwards, due to the angle of attack the aircraft uses in a turn, it pulls the aircraft to the inside and therefore more power lowers the wingloading and improves turning.

Second, more power increases the airflow over the wing, thus increasing the wings lifting ability and therefore improves turning.

Third, any effect the prop forces might have on turning, will be canceled out by the elevator, which itself only has a minimal impact on drag.

And finally, in a sustained turn, you need speed to do the turning, more speed means more g's, means more turnrate. If you reduce thrust, you lose speed and won't be able to sustain a better turn.

---
The same thing got posted on the ubi-board, and the topic was locked immediately. Take it as a measure for the quality of the original post. It's complete and utter nonsense.

-First of all JTD, it was locked because the same general subject had been discussed in several massive multiple parts threads for over a year there, and the obviously hostile moderators decided it should be kept in those same massive threads... See the reason given by the moderator at the bottom of the locked thread here:

http://forums.ubi.com/eve/forums/a/t...3/m/8811012078

Do you really want to make statements that are so stupidly easy to disprove?

An indication of the quality of moderating there is that I had to personally contact the moderators to delete obvious and stupid personal attacks instead of them doing their jobs... AND... One OTHER moderator, who explained quite correctly why a "vertical turn" in 1943 parlance is short for a "vertical bank turn", in the context of this SpitV vs FW-190A article:

http://img30.imageshack.us/img30/471...sononfw190.jpg



Meaning therefore a HORIZONTAL turn... This "moderator" later DELETED his OWN explanation that was favorable to my point of view, and REFUSED to re-iterate it, because of course it was far too favourable to my argument, and left no wiggle room whatsoever for the pathetic interpretation of the text that there was an "ever diminishing circle" vertical loop in there-roll eyes-... (I do wish the narrating pilot had not used a term that allowed this sad manipulation, but he certainly could not have anticipated how blind and stubborn, and willing to distort, people would become to the obvious context he meant to convey...)

If someone here is familiar with the WWII lingo "vertical turn" being shorthand for "vertical bank turn", feel free to weight in: The context of the text makes the meaning obvious, in any case, to those with an open mind...

So in short, moderators there deleted things they themselves STATED, and know to be true, in order not to support my arguments, and I had to argue over and over with later posters who clung pathetically to their erroneous and biaised interpretation of this text, perhaps numbering JTD among them, if I am not mistaken?

The actual "technical point" now...:

Your argument that the prop points towards the inside of the turn is particularly sad: First of all, a straight line cannot point inside a continuous curve (circle...): Only a curve can do that: I would think that would be obvious...

Second, you obviously fail to realize that to raise the angle of attack, you have to load up the wing with all the forces that want it to go straight in the first place... And that includes the prop thrust direction, which never stops NOT wanting to go straight for your convenience THROUGHOUT the turn, as long as the elevator is deflected in fact...

Third, an aggravating factor occurs when you raise the prop: The top half of the prop disc is more loaded by this than the bottom half, because it has to go slower on the inside of the turn (the whole purpose of the elevator's raised deflection is in fact to slow down the top half of the aircraft, of which the prop disc top half is, very unfortunately for your argument, part of...), and this DEFLECTS the thrust direction slightly towards the OUTSIDE forward direction of the turn (in the real world, not the mathematical world...), thus pushing down further on the wing, thereby increasing the wing load.

The secondary difference here with a jet is that the prop thrust direction is more deflected because of the prop's large width, and narrow 90° connection to the nose, which provides more of a lever, and this deflection of the thrust line moves its axis AWAY from the point of rotation inside the wings, while on a jet's rear propulsion the same, but more modest, thrust deflection occurs (since the top half of the jet thrust is also slower), but that makes it CLOSER to the center of rotation inside the wing, as you can see in the crude graphic below, thereby reducing rotation resistance leverage, not increasing it as it does for frontal traction rotation...:




All these points are pretty basic and obvious, and please note that in over a year of argueing over this in two other gaming forums, not even the slightest begining of a sound argument against this has surfaced yet...

The notion that propulsion and traction behave the same on any object is a pure theoretical construct. Frankly, I'm pretty sure I learned in kindergarden that pulling a wheelbarrow behind you made it easier for the one wheel to follow a yellow painted line compared to pushing it...

I really wonder what the problem is in understanding this now...

Gaston
Reply With Quote
  #38  
Old 07-05-2010, 12:04 PM
Gaston Gaston is offline
Approved Member
 
Join Date: Feb 2010
Posts: 59
Default

Quote:
Originally Posted by JtD View Post
Actually the numbers are 22-23 seconds. So 19-23 means the author has manipulated original data to prove his point, nothing else. Don't blame the engineers / test pilots.
I manipulated THIS data to prove my point?:


http://wio.ru/tacftr/ww2t.htm

Aren't you tired of making statements that are so stupidly easy to disprove?

I sure would get tired...

Gaston

P.S. It's a historical site with historical data, so I guess the guy invented it just to suit me right?

G.

Last edited by Gaston; 07-05-2010 at 12:10 PM.
Reply With Quote
  #39  
Old 07-05-2010, 12:13 PM
JtD JtD is offline
Il-2 enthusiast & Moderator
 
Join Date: Oct 2007
Posts: 903
Default

Quote:
Originally Posted by Gaston View Post

Do you really want to make statements that are so stupidly easy to disprove?
I don't see where my statement is inaccurate, wrong or has been proven wrong. But I congratulate you on for once managing to assign the statement to the original poster. Other than that, I don't feel like arguing against your nonsense - considering the difficulties you have with understanding even simple, non-physic statements, I don't think anyone will blame me. I'm just trying to protect younger and lesser educated forum members from being subjected to it without having been warned. I recommend them to pick up a book on very, very basic physics so they can get the same laughs from your posting the majority is already getting from it. Of course, only in case they bother still reading.
Reply With Quote
  #40  
Old 07-05-2010, 12:14 PM
JtD JtD is offline
Il-2 enthusiast & Moderator
 
Join Date: Oct 2007
Posts: 903
Default

Quote:
Originally Posted by Gaston View Post
I manipulated THIS data to prove my point?
No, apparently you just used wrong data, sorry. Should have been easy for a top notch researcher like yourself to check against original reports, though.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.