Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Men of War > Multiplayer Mode

Multiplayer Mode All discussions and questions about MP

Reply
 
Thread Tools Display Modes
  #11  
Old 06-21-2010, 12:28 AM
Parkaboy Parkaboy is offline
Approved Member
 
Join Date: Apr 2010
Location: London
Posts: 53
Default

Maybe you should spend less time picking your nose then and more time microing

Putting the game time to 90 mins is ridiculous for many reason I cannot be bothered to write because you should be able to figure them out yourself.

I've only quit out of two games one in which I mentioned the fact that the teams were completely unbalanced and there really was no point in playing and a game of combat mod that seems to be very popular, but completely dull. Buy tanks and sit back yay!

But whether you play 60 or 90 min games that is the reason people quit games once one side gets trenched in and the other side have has spent 15 mins and tons of points banging their heads against the "wall" what is the point to sit around getting killed for the next 25mins.
Reply With Quote
  #12  
Old 06-21-2010, 01:50 AM
Korsakov829 Korsakov829 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 1,021
Default

I'm a person with no life. I use that first 40 minutes of the game making 5 squads of tank crewmen, I charge T29s with flame throwers for fun. The only time I leave a game is when I lose power to my house or a wire falls out of the wall.

I don't see whats so boring about combat. Guy charges my tank line and I get to watch explosion after explosion. I'll set a MG in a window on 1vs1 infantry, my guy runs out of ammo and by then the enemy is out of points. Men of War is too fun, how can you like RTS games but become bored by this game?
Reply With Quote
  #13  
Old 06-22-2010, 05:54 PM
Parkaboy Parkaboy is offline
Approved Member
 
Join Date: Apr 2010
Location: London
Posts: 53
Default

It's pretty much how battles/fights are won in real life one side gets demoralized and quits. Some people play to win while others just play for the fun and winning is a bonus.

It would be nice to have a bigger indicator when people quit as in the heat of battle its easy to miss and I've often been left the last person on my side without realizing hehe.
Reply With Quote
  #14  
Old 06-23-2010, 11:47 AM
Korsakov829 Korsakov829 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 1,021
Default

Quote:
Originally Posted by Parkaboy View Post
It's pretty much how battles/fights are won in real life one side gets demoralized and quits. Some people play to win while others just play for the fun and winning is a bonus.

It would be nice to have a bigger indicator when people quit as in the heat of battle its easy to miss and I've often been left the last person on my side without realizing hehe.
I got stuck in a 1vs8 like that.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:05 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.