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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-18-2010, 02:47 PM
335th_GRExandas 335th_GRExandas is offline
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Hi Oleg truly great work!!

1. How close (in time) is it to see a dogfight movie (spit - emil)?
2. Please post at least 1 photo with a damaged emil inside and outside
(random damage) to see.

Thanks in advance
  #2  
Old 06-18-2010, 02:55 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by 335th_GRExandas View Post
Hi Oleg truly great work!!

1. How close (in time) is it to see a dogfight movie (spit - emil)?
2. Please post at least 1 photo with a damaged emil inside and outside
(random damage) to see.

Thanks in advance
We have new specialists for the effects. When they will be done then we may post video. At the moment I dislike to show too much.

You know we are posting our work not like others. We show all in details step by step, but not the only final videos and shots. We show real work in progress...
Really it is my own input(principles) coming in game industry more than 10 years ago, that some developers also copied.
  #3  
Old 06-18-2010, 04:16 PM
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Lemmi Lemmi is offline
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Amazing shots. What about the Avro Anson ? I think AI-only !?
  #4  
Old 06-18-2010, 07:03 PM
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Richie Richie is offline
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We had an in game cockpit shot of a 109???
  #5  
Old 06-18-2010, 07:18 PM
Baron Baron is offline
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We had an in game cockpit shot of a 109???


http://forum.1cpublishing.eu/showthread.php?t=15024
  #6  
Old 06-18-2010, 09:20 PM
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SlipBall SlipBall is offline
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Thank's to you as always!...very impressive up-date as always!
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  #7  
Old 06-18-2010, 09:35 PM
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zakkandrachoff zakkandrachoff is offline
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the work is very impressive
i see miss something:- the terrain of the city need more texture and things





anyway., nice updates. video will be the besto of the best of the best
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  #8  
Old 06-18-2010, 09:45 PM
Il2Pongo Il2Pongo is offline
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Quote:
Originally Posted by zakkandrachoff View Post
the work is very impressive
i see miss something:- the terrain of the city need more texture and things





anyway., nice updates. video will be the besto of the best of the best
He said the trees and stuff were not in the city, right in the first post.
  #9  
Old 06-18-2010, 09:56 PM
lbuchele lbuchele is offline
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As long I understood Oleg, SOW is ready, in post-production stage ( details...)
We all know how much people here are addicted to details ( I was amazed with the guy who actually known the right place of the Taifun´s landing light )
The process of fine tuning seems to be tedious and very hard to do with lots of manual work ( art...)
When he said he was in the process of doing the docs of the next sim I understood
that ´s like a film director doing the storyboard before starting the shooting,right?
It´s obvious that SOW will be a landmark in flight sims, we just don´t fully realized how big it will really be.
My real concern is about the system needed to run this baby.
Probably the oficial recommended specs in the box will be something like: DO THE BEST YOU CAN DO,MAN!

Last edited by lbuchele; 06-18-2010 at 10:17 PM.
  #10  
Old 06-19-2010, 09:46 AM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by lbuchele View Post
As long I understood Oleg, SOW is ready, in post-production stage ( details...)
We all know how much people here are addicted to details ( I was amazed with the guy who actually known the right place of the Taifun´s landing light )
The process of fine tuning seems to be tedious and very hard to do with lots of manual work ( art...)
When he said he was in the process of doing the docs of the next sim I understood
that ´s like a film director doing the storyboard before starting the shooting,right?
It´s obvious that SOW will be a landmark in flight sims, we just don´t fully realized how big it will really be.
My real concern is about the system needed to run this baby.
Probably the oficial recommended specs in the box will be something like: DO THE BEST YOU CAN DO,MAN!
+1 on all counts.
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