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Tactics discussions and solutions All you need to win the battle.

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  #1  
Old 05-30-2010, 01:38 PM
KongMysen KongMysen is offline
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Originally Posted by N3MES1S View Post
except for the thing that on impossible mode, even if u drop a trap where u think the dragon will land, dragon will land on another place,
AI doesn't change with difficulty settings. Maybe because there is no real AI and only some game mechanics, whick works similar on all difficulties?

If you place two non-fireresistant units adjecent to each other and the ohers spreaded out, the Black Dragon will ALWAYS fly to the same place. Its because game mechanics will tell it, that here it will do the most damage. If you leave the opportunity to use the ability however, the BD will instead fly across the units, since now this is the most damaging attack.

works with easy to Impossible setting.
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  #2  
Old 05-30-2010, 03:05 PM
N3MES1S N3MES1S is offline
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Quote:
Originally Posted by KongMysen View Post
AI doesn't change with difficulty settings. Maybe because there is no real AI and only some game mechanics, whick works similar on all difficulties?

If you place two non-fireresistant units adjecent to each other and the ohers spreaded out, the Black Dragon will ALWAYS fly to the same place. Its because game mechanics will tell it, that here it will do the most damage. If you leave the opportunity to use the ability however, the BD will instead fly across the units, since now this is the most damaging attack.

works with easy to Impossible setting.
Well, i really dont know if the ia changes on impossible, but the fact is, everytime i tried to place a trap in front of the supossed place the dragon will land, it flies to an adyacent trap cell and attack another enemy, even if that enemy is fire resistant. Maybe is just random luck, i need to say that now always happens and sometimes the dragon places on the trap. But that is not happening too many times xD. Maybe is something with the army configuration or something else, i really dont know.
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  #3  
Old 05-30-2010, 04:39 PM
Razorflame Razorflame is offline
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the ai is random when it places dragons
or movements paths
based on your unit position and spell usage
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  #4  
Old 05-30-2010, 06:15 PM
KongMysen KongMysen is offline
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I just did some gametesting to prove my point.

I loaded an old impossible mage save game, and quicksaved outside the dragon cave in Montero. I then replayed the fight a dozen times with different lineups. I had 2 stacks of shooters incl. droids, Black dragons 2 Melee tanks and 2 melee dmg dealers to mix the lineup as much as possible.

I only had Tactics level 1, and couldn't afford to buy enought Might Runes to get it to level 2. That means I could only make the enemy land in 4 different places, where I could lure them to land in a mine using the 2 adjecent units strategy. A more comprehensive testing would force me to load an older game and save those extra might runes for this test. Also I should try it in different difficulties, but I'm simply to lazy for this.

In a dozen attemps and with more than 20 mines I didn't fail one single time. There were 2 stacks of Black Dragons in the enemy army, and both dragons landed on a mine every single time no matter what units, I used as scapegoats, and no matter where I placed them. As long as I made sure that only 2 places on the battlefield could the enemy hit 2 units at once. It's failproof.

I haven't studied the game mechanics, but there is no such thing as an AI. An AI would not land on the mine, but mechanics telling the troop to hit where it hurts most will.

Also when the enemy keeps shooting at those repair droids despite their high defence, it's not because the troops are "clever". It is because, the game mechanics has put more "aggro" in som units, than others.

When the trap placement occasionnally fails, it's usually because there are several equally good places to put the trap. Or there simply is nowhere to hit more than 1 target with the breath.
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  #5  
Old 05-31-2010, 08:35 AM
Petwin Petwin is offline
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Quote:
I haven't studied the game mechanics, but there is no such thing as an AI. An AI would not land on the mine, but mechanics telling the troop to hit where it hurts most will.
If a trap is invisible to the AI (as it should be), the move makes perfect sense.
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  #6  
Old 06-01-2010, 11:45 AM
BB Shockwave BB Shockwave is offline
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Yep, and the Mechanics also tell the enemy what unit of yours is the most difficult (IE, number of unit*HP and also taking into consideration what damage it can inflict). Repair droids are quite sturdy and numerous for a shooter. And just wait until you meet enemy mages or creatures with magic attacks, they will always go for them with spells...
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  #7  
Old 06-06-2011, 10:44 PM
triklyn triklyn is offline
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Default Dear god, so much gold

On my current no loss impossible, with minimal kiting (some maps were left completely open some reason) mage, I had something like 500k after clearing verona and selling every duplicate scroll I could find. To be fair I also bought every item available for neatness lvl 3. The point being, I looted every corpse ever, and some verona stacks will net you 5k. Incidentally, I was lugging around 23/400 marauders. Ancient phoenixes ftw. You only need to dig for runes and scrolls.
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