![]() |
|
Technical problems and Solutions Questions and solutions |
|
Thread Tools | Display Modes |
#9
|
|||
|
|||
![]() Quote:
The problem is the lack of FFB. You're all set at 120%?? This is not good. Look like a setup for hardcore simulators, which are full of FFB. -Pedals as a separate (box unchecked) -Degress of Rotation of 540 ° -900 ° (depending on vehicle type) Enable-force feedback (box checked) Overall Effects Strength-90% (50% -90% depending on the plug-in for game, type of vehicle...etc) Strength-spring effect 0% Strength-Damper effect 0% -Enable Centering Spring Games in force feedback (box checked) Centering spring-strenth 0% -Allow game to adjust settings (box checked) This is the setting for harcore simulators. There assumes full function FFB game. If you have 120 + everywhere, it is a bad game of FFB. This in turn controls the base G25 of software, because it would game no FFB. This part -Strength-spring effect -Strength-damper effect -Enable Centering Spring Games in force feedback Spring-Centering, strenth -Allow game to adjust settings (It is there for the games with bad FFB. Steroids for the game with a mediocre FFB. But it will never be alright then.) The quality of simulations with full FFB does not need this set. It should be at 0%. This setting, then the game takes full control over the steering wheel. And then there is no mutual conflict in both settings (game controllers FFB /own FFB game) I would advise SoftLab. Play a full game with FFB. For example, LFS Live for speed or rF or sims from SimBin. He felt as a function steering wheel with full FFB. It is incomparable.. |
|
|