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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-18-2010, 05:35 PM
whatnot whatnot is offline
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Quote:
Originally Posted by Oleg Maddox View Post
We plan to open chute with separate button (as option probably).
This is a flight sim, not a parachute sim so that should be definately left out of the agenda and put that time on FM and DM.
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  #2  
Old 04-18-2010, 06:52 PM
fireflyerz fireflyerz is offline
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Yes sir , three bags full sir , ill get right on it sir , will there be anything else sir...
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  #3  
Old 04-18-2010, 07:59 PM
AdMan AdMan is offline
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Originally Posted by whatnot View Post
This is a flight sim, not a parachute sim so that should be definately left out of the agenda and put that time on FM and DM.
are you being serious?
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Old 04-19-2010, 11:01 AM
whatnot whatnot is offline
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Originally Posted by AdMan View Post
are you being serious?
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  #5  
Old 04-19-2010, 12:35 PM
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Flyby Flyby is offline
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Oleg, aside from parachute concerns, did you say SoW was coded for 64bit? I've been searching, but apparently not using the correct search words. can you please clarify?
thanks,
Flyby out
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  #6  
Old 04-19-2010, 02:57 PM
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klem klem is offline
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Of course you have a slight fps hit, which increases on lower systems, but compared to Il-2 the amount of planes you can have is in another world. If BoB is your thing, then it knocks Il-2 for six, even a modded Il-2

So philip.ed, how much did that 16 core 6.6GHz, 5Gb Cache rig with the 64Gb memory and nVidia 97000GTX (dual) cost you?

Big risk is that with so many options enabled, including billowing-silk simulation and the mutli-horde cross country escape chase there'll only be about 5 people able to afford the rig to run it. SoW servers could be pretty empty while they all pile back into Warclouds :-0

Seriously, when are we going to get the flipping game and why delay it with this peripheral nonsense?
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  #7  
Old 04-19-2010, 03:45 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by klem View Post
Of course you have a slight fps hit, which increases on lower systems, but compared to Il-2 the amount of planes you can have is in another world. If BoB is your thing, then it knocks Il-2 for six, even a modded Il-2

So philip.ed, how much did that 16 core 6.6GHz, 5Gb Cache rig with the 64Gb memory and nVidia 97000GTX (dual) cost you?

Big risk is that with so many options enabled, including billowing-silk simulation and the mutli-horde cross country escape chase there'll only be about 5 people able to afford the rig to run it. SoW servers could be pretty empty while they all pile back into Warclouds :-0

Seriously, when are we going to get the flipping game and why delay it with this peripheral nonsense?
My rig is a dual core 2.0ghz with a 512mb 4650 ati card! so not the best rig you can get! Maybe even below average.
However, the BoB2 engine can take this. I mean, if I have 100's of A/C on screen at the same time then my fps will frop to a low number, and maybe the game will become a slideshow, but it is playable because I find these circumstances quite rare.
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  #8  
Old 04-20-2010, 07:11 AM
genbrien genbrien is offline
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Quote:
Originally Posted by Flyby View Post
did you say SoW was coded for 64bit? Flyby out
I hope so.
I still dont understand why they make 32bit programs
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  #9  
Old 04-20-2010, 02:24 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by genbrien View Post
I hope so.
I still dont understand why they make 32bit programs
Because not everybody has a 64bit OS?
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  #10  
Old 04-20-2010, 03:51 PM
genbrien genbrien is offline
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Originally Posted by Feuerfalke View Post
Because not everybody has a 64bit OS?
Yes I know.....
that's that that I dont understand. Why people are still picking 32bit OSes if the 64bit give more thing for the same price ?????
And because there is still 32bit OSes, 64bit is not developping as fast as it should
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