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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 04-04-2010, 04:03 PM
Nanaki Nanaki is offline
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Join Date: Mar 2010
Posts: 338
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Adding bigships is easy enough... the problem is adding the escort fleet of fighters, I have honestly no idea where to begin. The original randomcontact script is specifically designed to handle only single squads, not multiple squads.

The only guide I have is the RealSW2 mod made originally for SW2. It has a fleet script already made, but the problem is that it would likely require extensive modifications to properly work with SW3, and as I said before, I am not that great with lua.
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