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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 03-05-2010, 02:36 PM
dl-3b dl-3b is offline
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Fantastic update Oleg as always!!
Keep them coming!
Don't bother to much about a few "negative" comments. The waiting and expectation for this incredible sim is sometimes too much for a few fellow simmers. Please allow us a weak moment now and then.
All the best to you and your team!
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  #32  
Old 03-05-2010, 02:37 PM
Mango Mango is offline
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Quote:
Originally Posted by KOM.Nausicaa View Post
The "public" is a strange animal - to be handled with extreme caution. Love and hate are close together. Some people just think you "owe" them something personally. Not unlikely a guy who thinks he already paid you for a job and you better get it done, or...! Of course they live in a fantasy world with an idea of a personal relationship that only exists in their head. Read it, take a walk, come back, laugh about it, and continue to do exactly what you want. Best strategy.
Excellent post, KOM.Nausicaa! I'd also like to add that for every impatient "expert" who thinks he can speak for the rest of us, there are many of us who silently gaze on the Friday updates with great satisfaction.

I've been waiting more than 5 years for this puppy, and of course the initial excitement has worn off. But it's not about the novelty, it's about the detail (which we see every week), the immersion of the sim, and that history that we learn! These are the things that kept IL-2 alive for so long.

Remember, this time last year SoW still a myth to the general public. Now we've been getting WiP updates EVERY SINGLE FRIDAY! What other developer takes the time to do that?

Updates or no updates, just knowing this software project is coming together is good enough for me. The thought of having this on my PC by October makes me giddy!!
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  #33  
Old 03-05-2010, 02:43 PM
Letum Letum is offline
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Thankyou for the update Oleg!
It's always great to see them.

Don't waste your time, thoughts or words on Dolphin.
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  #34  
Old 03-05-2010, 02:44 PM
mauld mauld is offline
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'Battle of Britain' Day 15th September

Last edited by nearmiss; 03-05-2010 at 03:03 PM.
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  #35  
Old 03-05-2010, 02:44 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by kendo65 View Post

1. Yeah, I know how you feel. I think the bar was raised first with the Spitfire video, then last week's interview gave a lot of new info about the game. Going back to basic screenshots of objects from the game has come to seem almost humdrum. Maybe we've become 'spoiled'.

(on the positive side though, I do like the battle-damaged Heinkel, and the armoured car 'antennae wobble' is cool.)

2. But, a few weeks ago, when the Russian TV team were visiting the 1C offices it was mentioned that the you were in process of replacing the 'placeholder' textures on the BOB map with 'final' textures. Ever since I've been hoping to see an inflight screenshot showing the results. (understand that tweaking, etc may be ongoing and that given reaction to previous WIP work you may want to wait until a more 'polished' result is achieved.)

3. But the question that I'm still desperate to get answered is: is the plan still to have the game out for the 70th anniversary of the battle?
1. Yes, something like this.

2. Today was also russian TV channel "Russia" and I'm very tired. First they was making the part about the real pilot that begun his carrer as a virtual Il-2 pilot. They did part of scene in real air with this pilot, then in my office in virtual sky.

Final textures will be 100% polished in the final version. Yes, we replaced many of the place holders, but not all. There are still absent the beaches of rivers, not so good looking like shold looks the surf, etc... And these parts look so that I dislike to show anyway the complete picture. You know when we have shown excellent lighting effects, etc.... most people were discussing other things - textures that looks not like....

3. Still the same if nothing bad happens. We are working really hard.


From now I will show screen shots and some time video as it is ready and ready to show something that will tell new info in details. In this video we really have show very intersting details, that show potential of the coming features with the SoW....
We can't do each week "Spitfire video" cutting unfinished features or each week interview. I spend almost all last week answering a lot of questions that I'm sure will be in a sim. Or was listening to some requests.

Would like to say other important thing: to create the first one from zero is one thing... to continue to upgrade already done - it is other thing. Hope you all understand the analogy with the first Il-2 and then with the new titles in a series... the same. I was speaking with people on the forums about Il-2 and its development almost two years before its release....

Last edited by Oleg Maddox; 03-05-2010 at 03:07 PM.
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  #36  
Old 03-05-2010, 02:46 PM
daidalos.team daidalos.team is offline
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HFC, with IL-2 and SOW developments you had and continue to have a rare opportunity in game industry world to take a peek behind the scenes and see how a flight sim is being born from basic 3D meshes to final animated models placed in the virtual environment.

Other developers show you some fancy but useless Holywood style trailer videos (that are just pure commercial trash) couple months prior to release. Such information as Oleg Maddox is presenting is very interesting to many of us and less interesting to some. But none of us has a right to "have concerns or objections with WIP developments". We are not WIP product customers.

You may judge the final product because you have paid for it. But you have no real reason to judge how the developer works, speculate what is or isn't completed and what he should show to us before he is finished and sells the game to you.

I believe it's clear to see where SoW is heading with such great details on ground vehicles and what opportunities the new game engine brings.

Last edited by daidalos.team; 03-05-2010 at 02:51 PM.
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  #37  
Old 03-05-2010, 02:47 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by KG26_Alpha View Post
dammed if you do and dammed if you don't.



Exactly!
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  #38  
Old 03-05-2010, 02:51 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by daidalos.team View Post
HFC, with IL-2 and SOW developments you had and continue to have a rare opportunity in game industry world to take a peek behind the scenes and see how a flight sim is being born from basic 3D meshes to final animated models.

Other developers show you some fancy but useless Holywood style trailer videos (that are just pure commercial trash) couple months prior to release. Such information as Oleg Maddox is presenting is very interesting to many of us and less interesting to some. But none of us has a right to "have concerns or objections with WIP developments". We are not WIP product customers.

You may judge the final product because you have paid for it. But you have no real reason to judge how the developer works, speculate what is or isn't completed and what he shows to us before he is finished and sells the game to you.

I believe it's clear to see where SoW is heading with such great details on ground vehicles and what opportunities the new game engine brings.
Perfectly right.
I'm and my team completely agree with you. We may go like others... and show just prefinal and final scenes... and never then talk to people. Like do really other...

However we are not making the one season game. And our Il-2 shows it in the full range, isn't it?
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  #39  
Old 03-05-2010, 02:51 PM
ChrisDNT ChrisDNT is offline
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In my opinion, two equally bad attitudes should be avoided as much as possible :

- blind fan-boyism.
- non-constructive criticism.
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  #40  
Old 03-05-2010, 03:00 PM
335th_GRSwaty 335th_GRSwaty is offline
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Thank you for the update Oleg.

Around the base I can see some black dots when I zoom in.
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