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IL-2 Sturmovik The famous combat flight simulator.

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  #301  
Old 02-26-2010, 12:42 PM
PeterPanPan PeterPanPan is offline
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Sorry if this has already been asked/answered, but with the new night effects, how will aerodrome lighting be dealt with? Will we be able to request the 'flare path' lights are turned on from the air? Will the touch down floodlight area come on automatically?

Cheers

PPanPan
  #302  
Old 02-26-2010, 01:36 PM
nearmiss nearmiss is offline
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They passed each other

Interesting...

What was their up and down, and side to side separation?

Just curious, I know it's an improvement. We are all tired of an AI (enemy or friendly) that always attacks it seems regardless of altitude or distance.

Thanks
  #303  
Old 02-26-2010, 05:18 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by PeterPanPan View Post
Sorry if this has already been asked/answered, but with the new night effects, how will aerodrome lighting be dealt with? Will we be able to request the 'flare path' lights are turned on from the air? Will the touch down floodlight area come on automatically?

Cheers

PPanPan


Stop at 6:20 and look at the orders (esp. order #6)!
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  #304  
Old 02-26-2010, 05:32 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by Mysticpuma View Post
Still wondering if there is any chance of updating the dll's for the next patch?

Just asking.
Very unlikely unless Oleg do something but I wouldn't count on that.

Quote:
Originally Posted by nearmiss;
They passed each other

Interesting...

What was their up and down, and side to side separation?

Just curious, I know it's an improvement. We are all tired of an AI (enemy or friendly) that always attacks it seems regardless of altitude or distance.
Same mission only different clouds setting. Red flight at 500m,Blue flight at 1500m




I hope this is clear enough.

FC
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  #305  
Old 02-28-2010, 05:06 PM
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ADorante ADorante is offline
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Quick question for new AI Visibility reaction under following conditions:

Same as in video at night (allies and opponents are passing), just now the enemy is followed with ground searchlight. In theory the enemy should be blinded and seeing nothing until being attacked, while the the blue forces should have seen the enemy from miles away.

Is this possible?
Thanks for your constant work on the patch which keeps my interest in Sturmovik as high as on the first release day!
  #306  
Old 02-28-2010, 07:16 PM
Tata Tata is offline
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Sorry if it was answered, I not found. What about possibility to assign axis for breakes (separate left and right)? To have possibility fully use functionality of rudder pedals. Is it in your plans, DT? And thank you for great improvement of our oldie IL2
  #307  
Old 02-28-2010, 11:38 PM
jermin jermin is offline
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TD, I strongly request you to lock the game codes for multiplayer in the next patch. This will keep all kinds of FM/WM/DM mods away from the online play and eventually bring the whole community back into one piece.

However, you can keep the single player open to mods for those offline players.
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  #308  
Old 03-01-2010, 02:11 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by jermin View Post
TD, I strongly request you to lock the game codes for multiplayer in the next patch. This will keep all kinds of FM/WM/DM mods away from the online play and eventually bring the whole community back into one piece.

However, you can keep the single player open to mods for those offline players.
By force? No thanks. Let people use what they want to use and fly in the appropriate servers.

If it's cheating you are concerned with, we have the CRT=2 check to ensure compliance with each server's list of allowed modifications. If people want to fly with arcade FMs let them do so, as long as each group is happy with their server settings it's all ok.
The problem is for example if i fly with the no-cockpit view in a closed pit server. Then that is indeed cheating and that's why the CRT=2 checks are in place, to prevent people using settings that are different from the server ones.
Sure, some people might even bypass that one too, but if someone goes to the trouble of doing it then we're dealing with a minority of last causes anyway. I'd rather see the development time and resources spent on what they are spent on, than the whole of TD forcing half the community to fly in a certain manner just to catch a miniscule percentage of hard-core cheaters.

I don't fly online much due to my ISP troubles, but if someone told me i would be suddenly unable to use all those new maps and flyable aircraft i'd totally shelve the game, or not install the latest TD update. I can live without the radio navigation because the online maps are usually small, but i can't live without some of the new maps. As you see, you can't reunite the community by force when a good chunk of it will prefer to stay with the unofficial add-ons if they are made incompatible with the official ones. I'd go as far as to say that there's nothing to reunite, people are happy flying with the kind of installation they want just as they do with their choice of realism settings. We don't go about telling people they should make our difficulty settings the default for the entire community, so i'm happy to let everyone decide on their choice of add-ons in a similar fashion.
  #309  
Old 03-01-2010, 03:41 AM
AndyJWest AndyJWest is offline
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Yes, I think Blackdog is right about this. It is far to late to try to enforce anything online beyond use of whichever 'standard' is required by the users. If TD were to make existing mod packs unuseable, even after revision, with the latest update, all it would achive would be further divisions.

I'm not happy with the somewhat cavalier attitude to FMs adopted by parts of the modding community, but I think such disputes are best solved by discussion rather than by coercion, particularly when this is unlikely to work anyway.
  #310  
Old 03-01-2010, 05:44 AM
jermin jermin is offline
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Well, Blackdog is not playing online. So it is understandable that he doesn't know what the situation has been on HyperLobby.

If you have chance to log into HL, please go there and see how many servers there are enforcing CRT checking, and how many of them are populated.

'Let people use what they want to use and fly in the appropriate servers.'

- Log into HL by yourself and see what most of the players there want to use.

Do you think a hacker will be stupid enough to play in servers with CRT=2?
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