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IL-2 Sturmovik The famous combat flight simulator.

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  #281  
Old 02-23-2010, 04:48 PM
Avimimus Avimimus is offline
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You've got me thinking:
One thing that would be neat is if we could eventually make templates in the FMB and export them to the QMB... would this not be the optimal approach?

Last edited by Avimimus; 02-25-2010 at 12:12 PM.
  #282  
Old 02-24-2010, 02:47 PM
slipper slipper is offline
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Team Daidlos,

Thank you for your continuing support of il2, really looking forward to 4.10.

One thing i would like to ask, is that with the release of the blind approach system and radio beacons for navigation in the upcoming 4.10 patch. Do you plan in the future at all to expand the gameplay of il2 in to the NightBomber/NightFighter war?

I remember there was talk of a radar at one stage, is this still capable of being implemented? or do you have any further ideas to make night battles more realistic?

some ideas such as H2S,Oboe,Window and jamming equipment for the bombers would be great.

Radar, Homing recievers, running commentary for the fighters.

maybe extra weapons such as incendaries, flares, TI's, blockbusters.

This is an area i have a great interest in and as yet have not seen implemented in any sim, would really add a new dimension to this already great game.

many thanks for any replies

regards

slipper
  #283  
Old 02-25-2010, 06:05 AM
BK_JG27_Treiber BK_JG27_Treiber is offline
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I have a question for TD: Could you get rid of bouncing aircraft on landing? It's caused me nothing but grief and yesterday it really got heartbreaking. Here's the topic I started for it elsewhere:
Quote:
Posted by me elsewhere: I hate landings. Because every time I try to land, BOUNCE, BOUNCE. This came to a head Wednesday. I was in a coop where I did much service in ground attack, but had to limp home on one engine. After limping on one engine across the entire map, I made it to my home base, and proceeded to make a beautiful three point landing on one engine. Then, for no reason at all, BOUNCE BOUNCE BOUNCE. First my tail wheel came off, then next thing I know I'm coasting to a stop with everything aft of the wings gone. Though I come to a stop on the runway, crew alive and well, it didn't count as a landing as far as the code was concerned.

I'm sick and tired of bouncing, and want to know, how can I land without bouncing at all, because the bouncing in game is totally unrealistic for a plane landing on a tarmac. I mean, how many real planes do you see jumping into the air like they were punched by a giant fist every time they landed? Sorry for venting, but this was really heartbreaking and I'm considering quitting coops if I can't find a solution.
At least in dogfight servers it doesn't matter how I land, but requiring a virtually impossible task to be achieved to keep being in a coop is seriously flawed, and no future patch will be releasable IMO if this isn't addressed.
  #284  
Old 02-25-2010, 07:22 AM
dafat1 dafat1 is offline
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Landing without bouncing is of course a matter of skills, like in the real world. But the mass of the planes seems indeed to be undermodeled while the tendency to flip over when landing off an airfield is for sure overmodeled on planes with a tailwheel. I'm a real world pilot and fly tailwheeled planes a lot and land them on grassfields and it never happened to me in real, while I always flip over when I land in IL2 beside an airfield.

Really looking forward to radionavgation!
  #285  
Old 02-25-2010, 10:17 AM
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Azimech Azimech is offline
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Decent rate, speed, power, three point landing. I don't have much problems with bouncing. Except when landing on rough ground of course.
So if you bounce and break of your tailwheel while performing a three point landing, you must have stalled it too high because your decent was too quick.

Sometimes I forget my brake lever, then I flip over or break my gear

Last edited by Azimech; 02-25-2010 at 10:21 AM.
  #286  
Old 02-25-2010, 12:22 PM
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Tempest123 Tempest123 is offline
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The bouncing is pretty realistic, that's just what happens in a real aircraft when you come down too hard. You need to know the approach speed for landing and flare at the correct time.
  #287  
Old 02-25-2010, 03:30 PM
CKY_86 CKY_86 is offline
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Is there going to be an update today?
  #288  
Old 02-25-2010, 04:14 PM
Lucas_From_Hell Lucas_From_Hell is offline
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Quote:
Originally Posted by JG52Driver View Post
I have a question for TD: Could you get rid of bouncing aircraft on landing?
It's realistic, there's no reason for removing it, as far as I'm concerned.

You might be bouncing every time for a number of reasons. You only need to figure out which one's causing your constant bouncing and correct them.

It's sure not Il-2's fault, because even I manage to pull a decent landing.

Just set a mission in the FMB already in final approach, and try landing every single way possible. When you find the perfect one, just repeat it until you master it.

My 2 kopek-worth guess, it's high sink-rate. MrMoonlight did a very instructive post on your thread at Mission4Today, try his suggestions and see if you can fix it.

Good luck
  #289  
Old 02-25-2010, 05:48 PM
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F19_Klunk F19_Klunk is offline
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update?
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  #290  
Old 02-25-2010, 06:43 PM
Insuber Insuber is offline
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Bad landings are not a bug, they are just bad landings. Why do you think that in your special case it's a bug?
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