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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-19-2010, 11:08 AM
ivagiglie ivagiglie is offline
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Thanks for the update, very nice guys!

One suggestion: would be better to add the digit after the decimal point in the gun % statistics (last screenshot, Stats page), just integers in this area seems rather too coarse.

Maybe you're better guns but it's not uncommon to be below 10% for the hits, the way it's implemented now will leave most of us "mortals" with just one digit
  #2  
Old 02-20-2010, 01:53 AM
jermin jermin is offline
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Very nice work, TD!

My biggest hope is that you can enablle ture wide-screen support in the next patch.

I'm really looking forward to 4.10.

Keep up the good work!
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  #3  
Old 02-20-2010, 09:11 AM
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Kwiatek Kwiatek is offline
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Bump for wide screen suport and wider FOV ( at least 100 instead 90)
  #4  
Old 02-20-2010, 03:14 PM
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Mysticpuma Mysticpuma is offline
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Will it be possible to make smoke and particle effects 3D, rather than the 'horrible' 2D sprites we have at the moment? Nothing breaks the immersion than following a slat stripe of smoke that sort of staggers around as you approach it

I think the QMB additions, especially the ability to load any map from FMB (Slovakia....wow!!) will make missions a joy, so many thanks for that.

Loving these updates, cheers, MP.

Lastly, do you see any chance in the future of 6 DoF being adopted?
  #5  
Old 02-20-2010, 03:52 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by Mysticpuma View Post
Will it be possible to make smoke and particle effects 3D, rather than the 'horrible' 2D sprites we have at the moment? Nothing breaks the immersion than following a slat stripe of smoke that sort of staggers around as you approach it

I think the QMB additions, especially the ability to load any map from FMB (Slovakia....wow!!) will make missions a joy, so many thanks for that.

Loving these updates, cheers, MP.

Lastly, do you see any chance in the future of 6 DoF being adopted?
Il2 is old game and whatever we do will not make it up to modern standards in terms of graphics. On the other hand changes in graphics can take a lot of PC power and consequence is that we wouldn't be able to add some other features.

With all of that in mind it should be easier to understand why we are focused more on adding improvements in other departments.

We have tested 6DOF but it is questionable if we will implement it. There is too many problems with it and in most cases it is not possible to have acceptable 6DOF without 3d changes in cockpits. To be clear, we are not against 6DOF, in fact we would love to implement it but we will not do it if it is not done properly.

FC
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Old 02-20-2010, 04:08 PM
Borsch Borsch is offline
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Would it be possible to update the way emblems (RAF circle, German cross, Red Army star, Japanese Red Circle, etc) so that they would no longer look as rough and ugly, but smoother and more "integrated" into the overall look of the plane's appearance? I know that there are mods for this sort of thing, but I would like to see it in default IL2... +its not hard to do

Big thanks for your effort regardless and I'll be waiting anxiously for the patch!
  #7  
Old 02-20-2010, 09:14 PM
SturmKreator SturmKreator is offline
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DT can you improve the performance in the game? like real multicore support and real imrpove of new vgas?
  #8  
Old 02-21-2010, 02:01 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Borsch View Post
Would it be possible to update the way emblems (RAF circle, German cross, Red Army star, Japanese Red Circle, etc) so that they would no longer look as rough and ugly, but smoother and more "integrated" into the overall look of the plane's appearance?
Its on our list. Not sure when this will happen though.
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  #9  
Old 02-20-2010, 04:10 PM
ben_wh ben_wh is offline
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TD,

Impressive list of improvements so far - thanks for the great work.

Is there any plan for new map(s) in 4.10?

Cheers,
  #10  
Old 03-01-2010, 09:54 PM
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steppie steppie is offline
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Quote:
Originally Posted by FC99 View Post
Il2 is old game and whatever we do will not make it up to modern standards in terms of graphics. On the other hand changes in graphics can take a lot of PC power and consequence is that we wouldn't be able to add some other features.

With all of that in mind it should be easier to understand why we are focused more on adding improvements in other departments.

We have tested 6DOF but it is questionable if we will implement it. There is too many problems with it and in most cases it is not possible to have acceptable 6DOF without 3d changes in cockpits. To be clear, we are not against 6DOF, in fact we would love to implement it but we will not do it if it is not done properly.

FC
In regards to 6DOF,no matter what game you in its never what you expect but it a matter of getting us to it, I have used the 6DOF and o it let do thing is look around the copit frame work and when targeting and aircraft i can zoom in on it to get a better visual id without having to us the switches to zoom in and out on it.I have use trackir in ARMA and there still glitches with it and don't alway work properly but it is still worth having still.
Of all the thing that is a must and if people have problems with it then they can disable the extra axis in the trackir program. It just give people the option that people would like to see in the patches.
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