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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Nah, if you get sick with Il-2, go back to The Sims.
THIS... IS... SPARTAAAAAAA!! ![]() But seriously, never ever heard of someone being sick with a computer flight simulator or whatsoever. Anyone here already did it? Very interesting suggestion, MikkOwl. I'd love to see this implemented in Storm of War! |
#2
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S!
Lucas, actually some people felt dizzy when trying the real pilot training simulator for Hornet at work ![]() ![]() |
#3
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Well, that's a different story.
There you're inside a dark ambient, with a very very big screen and loud sounds. When you're not piloting, sometimes you can loose a bit of balance inside those (never really happened with me, though. But, just to make sure, I usually stand near something just in case ![]() Acutally, just remembered one video that can give this feel, this , on the loops specially. I sort of like the feeling ![]() Nevertheless, it's Storm of War! War is no walk in the park. People get shot, killed and sick the whole time, so there's no reason for not implementing it ![]() |
#4
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#5
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My girlfriend is extremely prone to motion sickness (can't even gently look around in a first person game using the mouse). Within a few short minutes becomes so dizzy and sick she has to lay down for like half an hour, and still feels the effects up to an hour after.
![]() If you look at the Spitfire in the Clouds video, it does look like they have this already. Especially when it pulls up near the end after hauling back hard on the stick for like 10 seconds straight (while also turning a bit) - coming out of this, the view is offset a lot upwards (which is otherwise only seen when pushing stick forward), and also a bit tilted/offset to the side. Question is if this also applies to head tracking (Oh how I wish so - in IL-2 the headtracking is unaffected by the plane, it's like a fixed static point, with some vibration effects, and some not well implemented G-forces with the 6DoF mod). Either way, it will need to be a slider so that users can tweak it to their liking. It depends on how your tracking is set up and how much you can tolerate before getting sick or thinking it looks really exaggerated messed up. |
#6
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![]() But it wont make it with 2-3 screen... you must be in a complete closed cockpit |
#7
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When I do this, I feel sick. Funny but true. Same as for the pilots you mentioned, the movements are different from expected. |
#8
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Too much simming gives me a headache and even blurry vision. Never stopped me before, mind.
The problem is that my sense of space is telling me to look at those planes 'off in the distance' whereas my eyes are trying to focus on the screen. |
#9
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Very interesting topic MikkOwl,
One of the interesting things (to me at least) would be how unreliable our Vestibular system is when we get into an aircraft. (see second link). Even though I've only done about 3 hours in simulated instument flying (with the hood on!) I can attest that it is a constant battle of will power to disregard the seat-of-the-pants feeling that you are experiencing and concentrate on the instruments. (I'm sure it becomes second nature as you gain experience but I didn't get to that point (yet)) I have very vivid memories of my first instrument exercise where we were flying in the training area and the instructor pulled the hood from behind the steat and told me to put it on. The next half hour was extreamly intense trying to follow the instructors instructions. When he finally told me to lift the hood we were on short finals and he said "Now land the plane!". By the end of it I had no idea where we were or where we had been (and was getting one of the few cases of air sickness that have had ![]() One of the problems with our vestibular sences is that even in straight and level flight just engine vibration can cause false feelings of motions and (as stated in the second link) if the plane is very gently moving off course our inner ears can't pick up the motion. It may even be possible to simulate some of the feeling using sound system to produce the spurious feeling in our inner ears? Good topic MikkOwl Cheers! P.S. I haven't got motion sickness from a flight sim yet, but I can only play half an hour of FPS like call of duty before I start to feel queezy! Last edited by Skoshi Tiger; 01-26-2010 at 12:32 AM. |
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