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IL-2 Sturmovik The famous combat flight simulator.

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  #111  
Old 01-23-2010, 01:08 PM
Letum Letum is offline
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I have just come from the Silent Hunter 5 forums.
It is all doom and gloom there. Most people are very unhappy about the
information and screenshots released.
It is very refreshing to see that over here SoW is not disappointing anyone
and continues to exceed expectations so well. Top job 1C!
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  #112  
Old 01-23-2010, 01:18 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by KG26_Alpha View Post
I meant around 10ft or less behind it in the pit you are aware of it but don't notice it if you know what I mean

Its probably the poor resolution in the Spit vid.
Or it's just because the model doesn't have a propellor yet? Remember when Oleg stated about the Ju 87 pictures that spinning propellors don't look good enough for showing in videos so far. Think simple, guys.
Why does the plane buffeting so much inflight? Because the programmers wanted it to do so at the moment, perhaps to demonstrate that buffeting is working well. It isn't yet a alpha version, so calm down. We shouldn't read too much into it before anybody official tells us why it is like it is.

Last edited by Foo'bar; 01-23-2010 at 03:44 PM.
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  #113  
Old 01-23-2010, 01:52 PM
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mazex mazex is offline
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Quote:
Originally Posted by luthier View Post
Hello everyone,

We're moving offices, so our FTP site is going to be offline for a while as we relocate our servers. It came as a bit of a surprise for us. All older screenshots will be offline for a while. We apologize.

Here are some new shots for today, showing:

1. BR-20M radio room
2. BR-20M bombardier's position
3. Lorenz approach aid with fancy hut (fully operational)
4. More details of our tanker

We hope you like this week's update!
TFTU! Relocation as a surprise - that normally does not sound good - or is it to a larger office?
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  #114  
Old 01-23-2010, 02:11 PM
Baron Baron is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

Baron, not an e-peen contest here, just expressing my opinion on the shake And no-one needs to fly a Spitfire or Bf109 to achieve same results, a plane is a plane. Sure weight and speed plays a role, but I think you know what I mean. I got your point and enjoyed the video to the full, finally some moving gfx from SoW. It is just that so much was "camera based" in IL2 and was plaing wrong, like distorted POV within less than 1m etc. Camera is not human eye combined with brains that "fix" the view etc. So I really hope SoW has learned from this and does not make "one eye open 50mm lens thing" again and again

So to please you all and brown nosey, with extreme sarcasm..Yeah oh I came squirted my pants In reality: damn nice video. Happy?



Dont get me wrong, i relize "critizism" is essential to get the best game possible.

I just think there is a place and time for everything and this threadh is the place for oooooh and ahhhs only (kidding)

Finally seeing vids is a major leap towards getting this game up and running.


Its getting closer, fast.

Last edited by Baron; 01-23-2010 at 02:16 PM.
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  #115  
Old 01-23-2010, 03:16 PM
Tigertooo Tigertooo is offline
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i knew it would be great, i know it will be great, it is great already
All my support goes to the whole team: Thanks
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  #116  
Old 01-23-2010, 03:53 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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Quote:
Originally Posted by Abbeville-Boy View Post
raf74 winger only confirmed because he is you and you are him

Ask a mod to confirm ips noob ..... I don't alias ..... ever.
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  #117  
Old 01-23-2010, 03:57 PM
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DB605 DB605 is offline
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Fantastic video! Headshaking, reflections, shadows and all looks very good. How about similar video from Messerschmitt cockpit next?
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  #118  
Old 01-23-2010, 04:01 PM
kammo kammo is offline
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Very impressive work SoW team!!!
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  #119  
Old 01-23-2010, 05:52 PM
von_Rodg von_Rodg is offline
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Awesome video. It must be apparent to everyone who watches this clip that SOW is going to be a masterpiece.

Especially liked the dynamic shadows within the cockpit, the pilot's head inertia movement within the cockpit, the clouds, and the whitecaps on ocean below.

I think Oleg/1C have captured the sea extremely well - the defined waves around the suns reflection, blending with less defined blue and white caps at other angles is cunningly done - and the blend is nicely maintained durnig the change of altitude/dive at the end of the video.

Can't wait for more

Of course, compromises must always be made in producing a workable 3d environment that can be reproduced on a home PC with decent frame rates and which reproduces the sensation of 'being there' with the simple tools of a computer screen and speakers etc. I think the SOW compromises appear extremely well tuned and difficult to detect.

Thank you thank you thank you team!

For the armchair critics I have no sympathy.

Von_Rodg
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  #120  
Old 01-23-2010, 05:59 PM
luthier luthier is offline
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Quote:
Originally Posted by mazex View Post
TFTU! Relocation as a surprise - that normally does not sound good - or is it to a larger office?
1C is a huge company, our servers are maintained by a different department within it. The entire 1C Games team, hundreds of people, are moving to a different location piecemeal. So it's all very structured and well though out, it's just I'm not on top of it as much as I should be personally.


Also, I'm very glad to see most of you guys like the Spitfire video. It was actually a real 100% honest leak that we didn't expect. Both me and Oleg felt that it was still not polished enough to be released, and in any case I would have wanted to splice it up with some outside views, fly a little better, etc.

Now I guess we have to do videos more often, because a handful of screenshots just won't be the same anymore...
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