![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
I flew yesterday and with the snow on the ground and the glare off the snow every place, you almost couldn't see anything anywhere. Keep in mind to that these planes are single seaters and there is just glass over your head, so it is even worse then what I went through yesterday in my cessna skylane C-182L. Desode Last edited by Desode; 01-10-2010 at 04:29 PM. |
#2
|
|||
|
|||
![]() Quote:
![]() The sun blinding effect in the game was pretty good btw, even looking in the general direction of the sun, the ground/sea was totally overexposed bright for several seconds before the virtual eyes adjusted and some details started coming through. I'm not sure IL-2 is strong enough however. And no, not a pilot. Flew in a Cessna once in the late 80's as a kid, took a bunch of pictures, and then some airliners. ![]() |
#3
|
|||
|
|||
![]() Quote:
I have flown to New orleans for Mardi Gras a couple of times. The haze and humidity was visually interesting to fly in. Its like a Glaze in the air. I must say though WOP and ROF give the two best feelings of actual flight out of any other sim, I have played. I can't put my finger on what exactly it is that does this for me, but I think its a combination of different things. I'm really impressed with WOP's shadow system, Its very good in my opinion, maybe one of the best I have seen. Here is some info on the Dagor game engine. This engine is doing somethings that have never been done in visual aspects, It may explain why the game looks different then any other flight sim. Check it out and read what all the engines abilitys are. I would say that in certain acpects the WOP Dev team is maybe pushing some of these effects to show off the new engine. I know I hope to see more sims made with Dagor, its a very smooth running engine. http://www.gaijinent.com/projects/dagor.htm Desode Last edited by Desode; 01-10-2010 at 05:27 PM. |
#4
|
|||
|
|||
![]()
Here is a couple of videos of real flights, one modern and one from WWII. I'm wondering what you guys think about how well they match to Wop.
Now tell me which sims out there looks like this real footage the most ? Wop or others ? I'm just curious. I'd say this footage is a example of what the Wop Dev's where watching & trying to match. The colors are just about a perfect match. DESODE Last edited by Desode; 01-10-2010 at 06:27 PM. |
#5
|
|||
|
|||
![]()
I think you hit the point there that everyone is going on about. WOP is trying to simulate the look of 1940's gun and cini camera footage. If that was the intent of the developers they've hit the mark.
This is still not simulating the look of real life, no more than the modern re-coloured B/W WWII footage is life like. Yes I have my private pilots licence, and even though it's been a while since I've got behind the controls of plane (about the time life caught up with me and I got kids!) the video's I've seen for WOP or even IL2 for that matter, do not match what I saw out the window of the pipers and cessna's I got my licence in. But like anything, little step's forward and we will get there in the end. It will be a while till we get holo-decks to fly our flight sims in! Cheers! |
#6
|
|||
|
|||
![]() Quote:
- Foremost, the graphical effects and details. The cockpit windows look more stained around the edges of the frames/pillars and there area more shaders at work. Long distance rendering with very well defined atmospheric effects, lots of planes visilbe at the same time, high rendering quality and decent speed doing it, shadows being cast by aircraft parts into the cockpit, higher quality textures of own plane when looking out from cockpit, neat reflective/bump mapping effects. In general, a lot of activity, the world is filled with things going on visibly and aurally. - Specific immersive additions: The pilot being heard breathing in a strained way when pulling G's, the G-forces acting on the pilot's head being VERY well tweaked (even without headtracking - a real human head is dampened from G-forces and vibrations in a good way due to the neck and it's muscles, giving a bit of a delayed smoothed movement), all changes in field of view (FOV, zoom) take place smoothly without sudden jerky changes, the airframe and view really starts vibrating when going fast, as well as having high throttle setting (got this while trying to catch up with He-111 bombers, tried to shoot like that too, not easy). - Perhaps the music for some. It's always there. I turned it off however. Add it all together and for your eyes and ears, in many ways, it fools you better than the rest. At the same time, there are things which are not there correctly and these break the immersion (depending on the person). Each time I started that Battle of Berlin mission in the La-7, the first few seconds when it flows smoothly and I just look around (trackIR) it is a monumental sight, that things can look 'that good and convincing'. Quote:
![]() Either way, I don't think any sim matches those clips much. The vibrations from engine and explosions certainly lend themselves more to Wings of Prey, while the colors of the stuka clip (pretty real, at least) are pretty similar to FSX (micorsoft combat simulator). Quote:
Holo decks... I want. But then I'd move in there and not want to leave. |
#7
|
|||
|
|||
![]()
Well the first video is modern with a cam. It is the only Stuka replica flying today.
It was made built by Louis Langhurst, and a guy in maine has it now. I wish I could take it up for a couple of hours ! It looks like good times ![]() Been thinking about building a WWI replica, I have always wanted to do that since back when I was a kid ! ROF has brought that dream back full force. I'm still thinking about starting some kind of contest with a leaderboard for WOP's SP. It is the hardest flight game I may have ever played on Sim with Limited F&A and no retrys. I'd really like to see someone beat the entire game like that ! More and more I don't think its possible. The timed missions are just brutal ! You got to be on it and some of them are at night and that is even harder. Thats one aspect of WOP I really like, but then I like really hard games. Yes I have FSX , but I personally think Xplane 9 has the most spot on FM of any modern Sim. DESODE Last edited by Desode; 01-11-2010 at 05:11 AM. |
![]() |
|
|