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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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That is wrong.
For example on the Luftwaffe side there were red, yellow, white, orange and seldom green tracers. All depending on the ammunition type. |
#2
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It really depends on a multitude of factors. It depends on what kind of planes you run into. The only green tracer in the game is found on the Russian .30 cal. Later Russian planes didn't have them. The UB 12.7mm has white tracers, the Russian 20mm's have red and yelow tracers.
The germans in game have red for .30cal, blue for 13mm and 20mm and yellow for 30mm guns. You can't exactly identify planes by the tracer collor but it helps once you know how the tracers look. |
#3
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Hummm you guys really know a lot! Good for me I posted here!
I'm mostly interrested, for the moment, in this : Over the pacific theatre, Usa : ? Japan : ? Maybe someone has a link to a accurate website? Thank a lot already for delivering these information, since I have no idea where to look in internet. Google didn't help me much! |
#4
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Japan has .303 that are red in the Ki-27 and in bomber turrets, but yellow on all other fighters. There is a .50 cal which is blue, seen on late war Zeros. Early war .50 cals in Ki-43s and Ki-61s are yellow. 20 mm are yellow, but are blue in the latest Ki-61. 30 mm are yellow.
Allied aircraft have red .303s and .50 cals, and yellow 20mm Hispano. |
#5
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How about we settle on what we are talking about first. Do you want to know about what we have in game or how it really was in reality? Cause what I said is based on realities.
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#6
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To be honest / for the curious I'm "making" a small / modest / I believe it will be good 2D WW2 plane game on iPhone with a programmer friend. Some sort of shooter but with realistic elements in it.
For example each plane will have speudo realistic stats (but not much off course, it's a 2D game) and your plane won't be shooting loads of fireballs or lasers. Some sort of 2D Il-2 for kids as resume. In order to make it neat, I needed to know what would be the colors of the bullets because when possible ingame I want some minimum realism. Also the game is taking place over the pacific, no european campaign yet (too much planes to model!) and it suits a little better the american market (70% of the world sales) for a first attempt into making a nice little game. I've been playing lately Wings of Prey and since its not really a sim, I was wondering if the tracer colors where correct or not. And I didn't find around correct data on the web. I've been waiting for over 5 years news from next Oleg's game, and naturally I remembered that in this forum I'd find kind people who know much more than I do about WW2 warfare and especially planes. ![]() I'm sorry my questions regard my own dev of a game, but since it's iPhone stuff, there's no real harm done to 1C games. After all, maybe we can make a spin off one day? Haha! |
#7
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I know that the IJN used a lot of different colors...each ammo type had a different color. NOT ONLY THAT, but the anti-aircraft ammo on each ship had a different color. The game fails to properly model this aspect of "gameplay".
One can only imagine how colorful the game would look during a nighttime air strike. |
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