You are right, nobody has really come out and confirmed all the updates. So Ive taken the update list of fixes (minus PS3 exclusive updates) and put
confirmed for everything that has been confirmed by a PS3 BoP user, or
unknown for things I haven't yet heard anybody talk about. PS3 guys if you can help us out by confirming the unknowns and adding anything extra, then I can edit this post with your info. I'm sure it would be much appreciated by all us frustrated 360 users. Thanks
•Controls remapping (custom layout).
confirmed on PS3 patch but zoom doesn't work on sim
•Changed MP kills scoring system. Suicide will always reduce score; crash (or bailout) soon (one minute) after signifficant damage will score to shooter; crash (or bailout) after 12 seconds after being hit even lightly will score to shooter.
confirmed scoring change on PS3 but unawarded kills still happens although less often
•Brakes with flightstick fix.
Confirmed on PS3
•(For Arcade& realistic) RS will look around with 'half pressed' target camera trigger.
Unknown on PS3
•More effective flak.
Confirmed in patched PS3 version
•Blackouts and redouts on realistic/simulation back again
Confirmed in patched PS3 version
•keyboard support
Confirmed by Edal on PS3,
PS3 exclusive?
•P-51 flightmodel changed
Confirmed P51D,P51B,P47. Seems to revert to pre-patch when using custom control setup .
Other planes Unknown
•B-17 damage model changed
Confirmed (by InfiniteStates) on PS3, B-17 is now a "Tank"
•separate machine gun and cannons fire with 30% pressed trigger (on default layouts)
Unknown on PS3
•MP balancing: 5 points for air victory, -1 point for death
confirmed on PS3
•Enemies AI and allies AI were improved
Unknown on PS3
•Condition for unlock aircrafts were changed.
Confirmed on PS3
•improved sounds for stall
Not fixed on PS3
•Landing brakes on flight stick were fixed
Confirmed on PS3
•low lod for aircrafts tuned (to be more visible on SD resolutions)
Confirmed on PS3