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Technical problems and Solutions Questions and solutions |
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#1
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I thought I read somewhere that the game would support 900° steering wheels. How much rotation does it support then?
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#2
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Ingame setting has only 2 settings. Strength of response and linearity. Set up ingame linearity to 100% (the steering wheel is too sensitive.) = Total ingame turning the steering wheel turns around 810 degrees Set up ingame linearity to 0% (steering wheel has a central position about 180° dead zone) = total ingame turning the steering wheel turns around 880 degrees It is never full 900 degrees and do not understand why as the degree depending on the setting lenearity??? This is unusual and uncomfortable .... RNR does not support game controllers connected to the PC at the same time once. The problem is a configuration controller. Option is primarily keyboard settings + only one controller. Unable to set other remaining controllers. Even not choose to be the main and secondary. RNR shows the keyboard + controller ID in the first game drivers. The second thing is that they are selected on default action on all controllers (acceleration, brake, left, right) and when I delete these events and restart the game again automatically entered standard setting ...... Correct: Able to set all the game controllers while connected to the PC. Delete automatically selected on the action for each controllers. (((Only the G25 steering wheel I used to manage! Remaining controllers for the remaining events. Such as lights, flashers, ........ etc) In the settings menu: Missing Indicators spins the wheel and dead zone (I can not verify the changes I made) Acceleration indicators, brake clutch. Set the pedals is completely missing. There is no possibility of linearity pedals and dead zone set ....... Correct wrong FF and full 900 °. Clutch works too strange. Does not work at start the vehicle. Works both mutations between manual and semi-automatic gearbox .... TrackIR: Support is not. Does not work! And so I could continue. What developers did 8 years I ask?? Last edited by USA Trucker; 03-16-2011 at 08:11 AM. Reason: Merged Postings Into One. |
#3
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The G25 isnt very well used you can change to the next gear you want without a gearchange in game until you dip the clutch wich is total unrealistic dunno if its just me but has anybody else tried it yet
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#4
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I think that is imposible to fix until we have force feedback in our shifters.You can change to another gear without clutch or syncronize your gears, but the shifter doesn't know the game do that (and it's not the only game)
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#5
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with regards to the not having full 900 degree support, not very many games do apart from the full on racing sims like GTR and Rfactor and my favourite, Test drive unlimited.
But i play euro truck simulator which also does not support 900 degree, but i can force it to using the logitech profiler and it is spot on, for every millimeter i move the wheel, it does the same in game, can you not do the same with this game? I too am waiting for the english release before i buy it like USA Trucker, and as you may have guessed i am also lucky enough to own a G25 ![]() can anybody that has the game and the G25 confirm if the above works or not? i am too impatient to wait till i get the game. Last edited by USA Trucker; 03-16-2011 at 08:12 AM. Reason: Merged Postings Into One. |
#6
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I have the pedals set up okay, but for some reason it doesn't seem to detect the steering wheel properly. It only detects movement to the left side. So I can steer to the left alright but not to the right. I'm sure it's just a matter of changing some setting somewhere. As for forcing the game to use the full 900° I can't say. I am sure that you can set your wheel to use the full 900° using the Logitech Profiler, but the in-game steering wheel will probably not be in sync with your real steering wheel (ie. the in-game wheel will probably turn slower). I also haven't been able to configure my seperate shifter. The game detects the G25 shifter alright but I normally use a different shifter because, well... the G25 shifter is shit. I've seen someone on this forum say that it is possible to configure other control devices as well, though, so that's just a matter of knowing where to look (and understanding Russian ![]() From my limited experience I can say that the clutch doesn't work like it's supposed to at all, as has been mentioned several times by other people who have the game. Pressing the clutch pedal doesn't actually disengage the engine, it's also impossible to stall the engine. You can't let the clutch slip, either, as far as I can tell. I also don't hear any grinding noises when shifting down (or up) several gears at once as some "individuals" supposedly told USA_Trucker in PM's. A positive note is that the game seems to run smoothly on my not-very-high-end system on a resolution of 1680*1050. From what I had read so far I feared that it would be a slide show. I haven't fiddled around with any graphical settings or anything, though. At the first run the game chooses the settings best suited for your system, and I just stuck with that. Looks good enough for me although I'm sure it can look a lot better if you've got a proper gaming pc. Last edited by obsolum; 01-02-2010 at 11:22 AM. |
#7
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The game is stupid for my taste FF steering wheel and controls in the game only on collision while driving on the grass, sand, the difference in adhesion and a little feeling of inequality but only slightly. Remaining FF is deaf and has to control the settings in game controllers, and it is unusual for simulation.
There is no change in resistance depending on speed, weight etc.. The effect of resistance management is pending, it is not continuously progressive, but at a certain speed after starting unpleasant jerks and it is about a transformation of the resistance wheel while driving. This is a typical setting wheel for simulation and used for simulation of the type LFS, rFactor, GTR (all Simbin games), which are full of FF and fully control the steering wheel: -pedals as separate (box unchecked) Degress-Rotation of the 360 ° - 900 ° (This is change. Depends on a given series) Enable force-feedback (box ticked) -Overall effects strength 90-100% (depending on taste and also at special plug-in simulation adapted) Strength-spring effect 0% Strength-Damper effect 0% -Enable centering spring force feedback in Games (box ticked) Centering spring-strenth 0% -Allow game to adjust settings (box ticked) This is the setting for full support games / simulations, which have a complete FF, where the game takes full dominion over the steering wheel. This setting if you use the RNR, and the steering wheel is idle, without resistance, without FF. Therefore it is necessary to set Strength-spring effect and Strength-Damper effect but this can never be perfect, because the steering wheel controls its own head, and the G25 software is there to ensure that at least some FF, if bad, bad games of imperfect FF ..... Quote:
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Finally. While FF is bad, but 100% better than SCS. The SCS her not know the feeling of the steering wheel if you stand, poison, cast or flushes the toilet. RNR is better FF than SCS Last edited by pook; 01-02-2010 at 03:37 PM. |
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