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#31
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We've got 8 people... In my experience any games bigger than that tend to lag unless you get really lucky with the host. Has anyone shown they can host games bigger than 8 players without lag? I've only ever seen one 12 player match hosted well...
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#32
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Well if this turns out to be worthwhile i can always fix up a real tourny site, im actually a web designer/developer so i could fix something up no probs. Ive got something in beta stage already but lack of interest has kind of stopped me from putting in any real effort. We'd need regular games, and absolute commitment, id even fix up something for sim and arcade too although my commitments are with realistic.
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#33
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Even better if we got enough players we could run games simultaneously, not only that 16 could get a little crazy especially in cta. Anyway above 8 and im dreaming ![]() |
#34
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#35
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my bit went ok but
1. half the people didnt turn up 2. half the people playing just found the game by chance other than that it was the most fun i have had in ages |
#36
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But the CTA game was a standard issue whoring match - 1 airfield 5 second respawn. My least favourite game mode in the entire game. But whatever, everyone is in the same boat with that, although the match tends to be first to capture wins, so very boring. Then the strike game - another whoring match. Our team are at sea with 3 ship targets, while they are on land with 12 targets. So all things being equal, a B17 getting to targets is hugely at an advantage against the ships, because all the tickets are in fewer targets. But on top of that, oceanx chose an arado and just kept kamikaze flying into the targets. Even if we had resorted to the same low tactic, we would still lose because of the target distribution. If you're going to go to the effort of organising a match, make it good. Well played haitch and reaper (P51). And well played drdeath - you're a beast with those La7 cannons. Shame about your teammate's sportmanship. And christ, realistic is sooo tedious to fly after sim - constant stalling because you don't have control of your flaps. Not once do I stall in sim (when my wings are intact) but doing the same moves in realistic is a nightmare. Whatever "autoflap" code there is doesn't work very well... Last edited by InfiniteStates; 12-06-2009 at 05:35 PM. |
#37
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![]() Will have to be another one of these, next time i think ill get a smaller aircraft than a B-17 in CTA lol. I did get a few nice kills though and managed to use the front turret to shoot the Stuka down like i was flying a spit or something ![]() ![]() |
#38
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Yes it was fun, a blast . My compliments to Haitch and p-51 whome gave us some of the toughest games we,ve played ..especially the cta game that could have gone either way ..myself & death thaught u fellas were outstanding & that b17 was effective & halarious......I was useless in tdm but Death was a 1 man airforce ..19 kills just awesome but routine for Death.....so yeagh Death won that game,I just happened to be on the right team.....we got lucky in strike and used the right tactics no more no less....evreyone done thier job a team victory .......the scores misrepresent just how close the games were so well done Vas clan u guys are without doubt the best we have played. The negitives .. yes we failed to drum up 4 players ,our 4th guy had time zone conondrums ...I wana thank the random who filled in ,and what a random...thanks DUNDIK...I might add Vas also only had 3 guys but this was handled well by both sides.....Our teammate Pignouf-67 was late but made up for it by playing so well & bringing that b17 to the party...Tres bon... Obviously all we could muster after all our talking was 6 players total.....this is our current reality.......and that was the real purpose of the excercise.......Death has an incredible facility to run a first rate league online but for now anyway thats that im afraid, at least in my opinion anyways. Finally im forced to deal with this Infinatestates diatribe.....i will restrain from my real taughts because obviously we are dealing with a child ...infact a crybaby whome simply is a bad bad loser...Myself & Death laughed so much in TDM and lost count of the amount of bailouts and deliberate crashs to avoid being killed, it was so blatent it was funny... when the patch comes its all over for u sunshine..a crash will be a minus kill...we were able to laugh cause we still won despite your cheating.....this is what happens when a players ego exceeds his ability back to the positive Infinatestates has promised never to play on my server again ..I will miss him like leprosey and were gona hold you to never playing realistic again. And all the settings in all the games were default with 20 min games ,,i took screenshoots just incase we had a cryer....it must have being your first time to play strike cause the developers says Kamikaze is a valid tactic you can read it yourself in the il2 site words from the developer by the way the plane dose no damage at all to a ship it just gives u a dive like a stuka the penality is a crash but then u scored 2 in strike ..not bad for your first game. Im done with forum ping pong besides it keeps me from playin. |
#39
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I was there at 5. No game came up.
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#40
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And if it does no damage a) why do it rather than make another bombing run? And b) why did a ship explode often when you did it, and the last time you did it, it took the tickets from 100+ to 1? I realise you were dropping bombs as well, but don't try and tell me it does no damage. And don't give me this crap about the games were "default" set up. I've seen you hosting plenty of games over my time playing this game so you should know how to host a good fair game, and similarly how to host a game you can exploit. In my experience the person who shouts loudest and resorts to simple insults the quickest in an argument is the guy who knows he's wrong. Like the idiot that drives into the back of you at a roundabout then gets out effing and blinding. That coupled with the fact that you obviously suspected someone would cotton onto to what you were up to, hence felt the need for screenshots. And by the way, I didn't say I wouldn't play realistic, I said I wouldn't join your game. I will happily play you, but not on your terms, because you are incapable of making a game that is fun for all concerned. The only game that was fun was the team battle, because it's hard to host that in a lop sided fashion. |
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