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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 11-28-2009, 01:09 PM
trk29 trk29 is offline
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Quote:
Originally Posted by Araqiel View Post
Over-G is pretty good for a PS2 port.
It never got ported over.
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  #2  
Old 11-28-2009, 03:24 PM
draux draux is offline
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Originally Posted by trk29 View Post
It never got ported over.
He meant the other way around. Over-G, from what I understand, is the 360 successor to Energy Airforce which was a PS2 game.
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  #3  
Old 11-28-2009, 04:18 PM
Soulsurfer Soulsurfer is offline
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The best jet flight sims are on the pc. Lock on and Falcon4.0 are great sims. I don't believe it possible to have a decent jet sim on a console as the controls would have to be dumbed down far too much due to lack of input devices. Over G was good but it was arcade not sim. I used to love playing Falcon4 especially with it's amazing dynamic campaign. The game had a massive learning curve but was very rewarding and as close to real flying as you can get in your home. Every key on the keyboard was assigned to a specific function and you could use the mouse to click the controls in the cockpit etc. The game manual was an inch thick! There will never be a sim like this on the xbox and for that reason I would prefer to see another WW2 or even WW1 era flight sim on the console
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  #4  
Old 11-28-2009, 07:24 PM
Desode Desode is offline
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Originally Posted by Soulsurfer View Post
The best jet flight sims are on the pc. Lock on and Falcon4.0 are great sims. I don't believe it possible to have a decent jet sim on a console as the controls would have to be dumbed down far too much due to lack of input devices. Over G was good but it was arcade not sim. I used to love playing Falcon4 especially with it's amazing dynamic campaign. The game had a massive learning curve but was very rewarding and as close to real flying as you can get in your home. Every key on the keyboard was assigned to a specific function and you could use the mouse to click the controls in the cockpit etc. The game manual was an inch thick! There will never be a sim like this on the xbox and for that reason I would prefer to see another WW2 or even WW1 era flight sim on the console
Yeah but if they can add keyboard and pc stick support to console there is no reason that they can't make a any flight sim on console. Now maybe we will only see this on Ps3 but that would be a shame because at one time Microsoft was the a leader in peripherals.
Desode
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  #5  
Old 11-30-2009, 05:26 AM
kozzm0 kozzm0 is offline
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Originally Posted by Desode View Post
Yeah but if they can add keyboard and pc stick support to console there is no reason that they can't make a any flight sim on console. Now maybe we will only see this on Ps3 but that would be a shame because at one time Microsoft was the a leader in peripherals.
Desode
Funny, I have always used my gamepad for pc sims. I have to resort to the keyboard for some things, but all the most vital commands fit on the sticks and buttons. I just leave the less common things to the keyboard.

If pc sims allowed me to assign key combos, I doubt I'd use the keyboard at all. Throw L1 combos in there, and there's another 13 or 14 commands to map. Add 3-button combo mapping, and you could fit hundreds of functions on one gamepad.

If they won't do it in a BOP patch, any sequel should fix this stuff:

WEP: The climbing ability of some planes in BOP is ridiculous with all that extra power.

Crash/ kill credit bug.

wheel brakes - dammit.

more planes.

The one thing I would most like to see go, at least optionally, is the WEP. It amounts to having afterburners on prop planes, and it distorts the combat.
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  #6  
Old 11-30-2009, 09:32 AM
InfiniteStates InfiniteStates is offline
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Originally Posted by kozzm0 View Post
The one thing I would most like to see go, at least optionally, is the WEP. It amounts to having afterburners on prop planes, and it distorts the combat.
I personally only really use it in "transit", not combat. Maybe if they made it so you could hardly steer when using it...?
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  #7  
Old 11-30-2009, 10:23 AM
Araqiel Araqiel is offline
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Seeing as you can barely use the rudder and can't look around with any useful precision while using it, I'd say that limitation is already there. >_>
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  #8  
Old 11-28-2009, 04:34 PM
Araqiel Araqiel is offline
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Originally Posted by draux View Post
He meant the other way around. Over-G, from what I understand, is the 360 successor to Energy Airforce which was a PS2 game.
Yep, that's right.
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  #9  
Old 11-28-2009, 05:55 PM
Raw Kryptonite Raw Kryptonite is offline
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Quote:
Originally Posted by draux View Post
He meant the other way around. Over-G, from what I understand, is the 360 successor to Energy Airforce which was a PS2 game.

Yeah, sequel. I think he meant it was a PS game that got moved over, not an actual port of the game itself. OGF didn't come out on PS2/3.

Over G is a sim, but yes the controls are obviously simplified so it's a "light" sim. Flight and weapons work properly. The basics are there so you can just concentrate on the most enjoyable parts: flying and fighting.

LOMAC...I don't want that on here. Many controls would have to be automated but also the sims I have are so DRY that eventually they feel more like a trainer, not an enjoyable sim. There's a fine line between sim---entertainment and sim---trainer. I'm not going to be flying an A-10 but I do like flying one in a light sim. That's why I like Wings Over Europe. It's got my favorite planes without even any mods and it doesn't work you to death to enjoy flying. A light sim, which is something that might actually have a place on a console, like BOP.
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  #10  
Old 11-28-2009, 07:29 PM
Desode Desode is offline
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Quote:
Originally Posted by Raw Kryptonite View Post
Yeah, sequel. I think he meant it was a PS game that got moved over, not an actual port of the game itself. OGF didn't come out on PS2/3.

Over G is a sim, but yes the controls are obviously simplified so it's a "light" sim. Flight and weapons work properly. The basics are there so you can just concentrate on the most enjoyable parts: flying and fighting.

LOMAC...I don't want that on here. Many controls would have to be automated but also the sims I have are so DRY that eventually they feel more like a trainer, not an enjoyable sim. There's a fine line between sim---entertainment and sim---trainer. I'm not going to be flying an A-10 but I do like flying one in a light sim. That's why I like Wings Over Europe. It's got my favorite planes without even any mods and it doesn't work you to death to enjoy flying. A light sim, which is something that might actually have a place on a console, like BOP.
Raw,, there is no reason that we can't see a Scalable Sim on console. Bop has done this to a degree and I personally would love to see it done even further. From Arcade mode clear to Hard Core Sim,, with Sim mode having support for Keyboard and Pc Sticks.
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