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#691
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Zuti is in Daidalos Team FYI. Quote:
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Now this is the question. Unfortunately, majority of the 'MODs' won't meet the standarts set for official contents. |
#692
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Hi, TD
Are you considering upgrading the LOD models in the game? The current LOD models are too coarse for modern computers. I've heard that the sim uses different models at different distances. The model become less detailed when distance increase and finally become a dot at about 3 km. And there is an serious bug in such LOD system. The LOD models of some planes appear larger than it should be at the same distance (near 3km) where the models of some other planes are so tiny that it is extremely hard to see. The most typical examples are Bf 109 and Spitfire. Although spit fire has a much larger wings that 109, it appears much samller at the same distance (even not so great) and is extremely hard to see when it blends into the background. And it is harder to see dots in gunsight view than in wide view in the game, which is not logical for me. I sincerely hope that you can add more LOD models so that we don't need dots anymore. BTW, please fix the tracer smoke delay bug in the next patch if possible.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place? ![]() |
#693
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@Sita: We can give our limited support to the modeller if he contacts us through our email: daidalos.team@gmail.com @Jermin: We may try looking at LOD switching distances, we would remodel only the critical ones.
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Last edited by mkubani; 11-27-2009 at 10:09 PM. |
#694
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Now that's worth of a thousand words
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#695
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Just watched the videos in the SimHQ interview again and I really can't wait for all those features. Thanks a lot for all your hard work TD!
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#696
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I was refering to this sentence within the post, not the issue of competing with the mod community. Maybe I should have made this clearer. |
#697
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DT.... this may sound like a silly request.. but in your next upgrade.. can you drop the X.xxm designation from then on and simply go with X.xx. If my memory serves me correctly the only reason we got the m in the version info in the first place was because initially PF was capable of being run either merged with FB or as a stand alone. That is no longer a consideration ... and now many think that the m means modded.. and there is just a lot of confusion on it.. I know it is a small issue but it is also a very very simple one to adjust.
and .. zaelu.. with all due respect.. is there any benefit at all to be gained from the ongoing "discussion" you are having ie mods/DT? It all seems like a waste of time and totally counterproductive.. IMO solutions and possibilitiesp are far more appropriate for this thread than rehashing old gripes that have been beaten to a pulp already.. and actually rendered moot by the establishment of DT (especially considering some of it's members.. like FC & Zuti .. among them to name a few..) in the first place.. so lets just enjoy the sim we are all so passionate about and continue to contribute to it's ongoing success in whatever way we can. Last edited by Bearcat; 11-27-2009 at 03:26 PM. |
#698
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As looking at some of the stuff being made as mods, like for example a "new" Luftwaffen pilot, that stuff is just terrible! Who ever calls that progress, is dearly needing a set of glasses and a good look at some books! |
#699
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I would just like to point out that what (we of the) the modding community is doing is illegal, and whether or not maddox games tacitly tollerates it doesn't give us the right to come here and hassle the team of VOLUNTEERS who have been given ACTUAL approval to work with the game.
I don't know where people like Zaelu get their ideas from, but they have no source in reality. |
#700
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Bad Aim, spot on mate!
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