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#10
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Sometimes I wonder why we think that sims are not a good enough market.
What do we mean by that? That it's not similar to Warcraft, where developers made hundreds of millions? I hope this is not the target, cause it's obviously a wrong one. For a rather small team, like OM's, I think that IL-2 series, with 4 paid products in 6 years (using the same original engine), made a great profit. OM and 1C know better what they want and I hope that it'll be a similar to IL-2 release model, which kept the community united in all these years. I'd hate to see a model of one hundred different releases per year, like the M$FS one. |
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