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#21
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Considering it's taking them this long to make it this far they might as well delay it again and fix the errors and get it right, which should have been done a few years ago.the suspension still looks buggy when they go on the curb, the truck sounds sound horrible,again the models need a refresh sort of like the sterling got, the police sound like toy cars.
like i mean come on they were in the u.s.a why didn't they rent sound equipment while they were there and get this junk right, same with the truck models they had ample opportunity to take pictures of every little detail of the trucks they seen.but instead focused more on the terrain than the vehicles which should be top priority, considering this is supposed to be a truck sim not a california map sim. If this isn't the final game they're showing then good,but if it is this is no better than the junk scs put's out. |
#22
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i dont know why everyone is putting so much hate on this game, and saying it is just as bad as 18wos series. the thing is, i bet some of you still play 18wos some of the time...... and this is going to be better just for the sake of real licensed trucks, physical and mechanical damage, and great looking cut-scenes. yeah, the graphics arent the best, but you lot still talk about playing hard truck for god sake! so this game MAY be less than what you expected, but most games hardly ever are as good as they are made out to be. and for what your saying about details and stuff, unless your a proper truck fan, you probably wont notice them, because this game wasnt aimed at that audience. if it was you wouldnt be able to buy it for home use and it would just be a training simulator for truck drivers. i bet everyone on this rig'n'roll forum will still buy this game however much they pretend to hate it.
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#23
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Quote:
You look at the Forum will know , The above questions in English http://rignroll.taba.ru/forum/show_t...50#comment_904 Here, I also pointed out a problem, is awaiting a reply http://progames.mail.ru/press_conference/10/view There Here http://forum.1cpublishing.eu/showthread.php?t=9609 To say the least, at present the road map is not complete, is still under wraps. At present the road map to see, precisely This sheet: http://rignroll.ic.cz/images/mapy/warehouse.jpg It looks the total mileage is only 10,000 kilometers, no 20,000 km, this map is 1,000 km in the game, has not yet reached 2,000 km, therefore, it is not a complete map. Last edited by yuhui2009; 10-18-2009 at 03:47 PM. |
#24
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When rig n roll was announced as a simulator we were great full because simulators are the best of the best for models, sounds,physics ect look at forza and gran turismo...do those games have mistakes like this? NO..why? because they care and actually know what to do,they rent the proper sound equipment and record the cars a different rpm's, they video tape and watch how the cars react under different situations and model the cars properly.even tdu's models where very well done.why can't we get quality like that? If we're paying for it we want top notch not half assed models and physics, you ask 3/4 of the people who play 18wos where they got the game either they torrented it or somebody sent it to them.but it all comes down to the developers and how lazy they are an how good of an eye of detail they have,i swear if a bunch of teenagers and people in their 20's can make better trucks than game developers IMO it's time to hang up the hat |
#25
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evh5150vanhalen try it first. After you try it, if you still don't like it you can hang up the hat. The hat rack will still be there
Personally I think the sound quality depends on the way this video was filmed. I remember in interviews they said how they went to Hollywood studios to record the sounds. I don't think they lied to us. Trust me, videos are one thing, don't judge til you try it on your own PC. Or just wait til some of us buy it, and hear what we think. Last edited by Ubaku; 10-18-2009 at 04:24 PM. |
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