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Warrior, Paladin, Mage Different classes in King's Bounty |
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#51
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Is Damage spells are Viable option for a mage at impossible difficulty after mid game?
As an old heroes please i have started in impossible and i managed fine so far (after a few errors and restart like spending all my crystal, missing the spirits of rage q) At the beginning of the dwarwen lands i realised that i am a bit misdeveloped my spirits (mabye i was a bit unlucky) and i am not sure chaos was a good choice for spells. I am already at lvl3, 15+INT and it starting to get weaker. I am not sure how much is left from the game but given i am only lvl 11 i think damage spells and damage spirit effects will be useless at the end game (in impossible) Am i wrong? |
#52
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yep, for impossible crowd control spells and skills are the key.
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#53
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nah it's not chaos can rock
but that depends HEAVILY on your intelligence and 15 won't get you any far... you need at LEAST 25 before u even go to dwarven lands and after dwarven lands u need have like 30 or somewhere near that to even rock anything ^^ |
#54
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Quote:
A lot of fast-moving units can be pretty much grounded with the Lightning spell, plus it does quite good damage as well. Resurrection is a must-have if you want to avoid casualties, Defenseless can make tough units easier to kill (dragons, especially good against Cyclopes). If you are a mage, you cannot get Onslaught that easy, so a Mass Battle Standard comes in handy. Gift and Fit of Action are also valuable. And you're really stuck without Dispel if one of your units gets turned into a sheep... |
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