#41
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@Gniarf
thanks for helping out. @ Kr3v I am a bit puzzled. When the game crashes, are you using Shotgun.CWeapon from my mod, or, are you using the one extracted your own patched game? Thank you. |
#42
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Good morning.
Thanks for your help, love to understand how Necrovision's modding work. It seems to be a script bug, it seems to be impossible to kill zimmerman during the first part of the fight and so, the game crashes. It's logical, we have to be under the ground, so if we kill him before, the game crashes because we are stuck on the first floor. It's not a problem, I can play, but playing with overpowered weapons is not advised for this fight. @Csimbi : it's not your mod, it's normal don't worry Last edited by Kr3v; 03-31-2009 at 09:58 AM. |
#43
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@Csimbi: You're welcome
...they should have made Zimmerman "Immortal" until we fall in the pit |
#44
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No, he isn't because we can kill him with a modified game, but yes, he has too many health to kill him with the vanilla game during the first part of the fight (that's what you probably wanted to say with the quotation marks).
Last edited by Kr3v; 03-31-2009 at 06:03 PM. |
#45
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they should have made = ils auraient du le rendre
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#46
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Yes I know what it means but i've jumped this word Too tired sorry
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#47
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#48
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No, it was true, I was totally tired yesterday
But I agree with you. After, I'm not sure the dev thought about that, it's clearly not a priority. |
#49
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Hi Csimbi,
So i've installed your mod to my game that i've patched to 1.02. Im aware that this mod only compatible to un-patched version of the game & right now it's causing the game to crash whenever a dynamite explode. But deleting Classes & Main folder in the Lscript folder resolved the issue & i still got Faster reload , faster melee & Millions of ammo. So what do i miss from deleting these folders? |
#50
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Quote:
But, I do not remember anymore - check the readme - it mentions all the changes I made. |
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