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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #51  
Old 09-13-2009, 07:23 PM
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Robotic Pope Robotic Pope is offline
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Quote:
Originally Posted by moozicmon View Post
I disagree. There have been plenty of times where I have been going head on and am able to climb or dive in order to avoid a collision. And as far as getting a kill when it's within a certain time frame, what determines who gets the kill? In most instances where this occurs, I am hitting the other guy as much as he is hitting me, yet he gets the kill?
I don't know, maybe you need to do over a certain amount of damage before the crash and the other guy is doing more damage to you than you did to him.
I am sure most people arn't trying to ram you, just trying to shoot you and don't pull away in time.
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  #52  
Old 09-13-2009, 07:23 PM
trk29 trk29 is offline
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Originally Posted by Anton Yudintsev View Post
It is simply digital on PS3 and analogue on PC/360.
Nothing we can do.

Oh well thanks for clarifying.

So even pc sticks that have the twist feature for the ps3 are going to be like this?

Quote:
Originally Posted by Anton Yudintsev View Post
Yes, now.
Rudder of Avitor is digital on PS3 (not on 360).
Blame Saitek, not us.
Maybe you could send them a note to have that changed and make them the same? And let them know their sticks are not correct between consoles?

Last edited by trk29; 09-13-2009 at 07:26 PM.
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  #53  
Old 09-13-2009, 07:34 PM
mdbuehler mdbuehler is offline
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Awesome, thanks Anton! Good to finally know about the dead zone reason on 360 too. Microsoft is weird sometimes about the most random things! Really enjoying the game!!
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  #54  
Old 09-13-2009, 07:42 PM
trk29 trk29 is offline
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I have sent Saitek a email with my concerns I hope everybody with a ps3 and AV8R 03 will do the same. Here is what I sent them

Quote:
Hello,
As a forum moderator and owner of IL-2 Sturmovik Birds of Prey, we as ps3 gamers have just found out of a problem with the AV8R 03 for the Playstation 3.
The twist in the stick for rudder is digital whereas the twist of the stick on the AV8R 02 XBox is analog.
What does this mean? When you apply rudder on the AV8R 03 it is either all the way or centered. So there is no fine adjustment when trying to shoot the opponent.
I have talked to the CEO of Gaijin Anton Yudintsev and he said there is nothing he can do. But I feel you could make a change to your stick because every PS3 user on the forum is aggravated that this button is digital and not analog. Since most people have been saying that they are going to be buying the Thrustmaster T-Flight Hotas instead of this stick. And now we have another option of using pc flight sticks instead of either one of these.
I own this stick and can confirm the twist is not correct. I think if you really want to sell this stick you should make this change. I thank you for your time in reading this. Have a good day.

Tim
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  #55  
Old 09-13-2009, 07:42 PM
Raw Kryptonite Raw Kryptonite is offline
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Originally Posted by trk29 View Post

Maybe you could send them a note to have that changed and make them the same? And let them know their sticks are not correct between consoles?
I think they just need to create a quality flight stick for use on the consoles. I'm not happy with the build quality, layout and general feel of the Aviator. Force feedback would be nice, especially in a pre-fly-by-wire flight game.
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  #56  
Old 09-13-2009, 07:48 PM
Dexter Dexter is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
Yes, now.
Rudder of Avitor is digital on PS3 (not on 360).
Blame Saitek, not us.
With upcoming patch with deadzone customization, boy am I glad I got the T-Flight Hotas X!
Gonna be some p****d off Saitek owners out there...
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  #57  
Old 09-13-2009, 07:55 PM
Lexandro Lexandro is offline
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Great news on the update. The custom buttons is a much needed addition to the game. It will be interesting to see how the "half" hold camera look works, I have a feeling it will be a great addition.

Any news on updating the MP code?
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  #58  
Old 09-13-2009, 08:00 PM
dazz1971 dazz1971 is offline
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well im a little disapointed they havent update the mp to include a lobby system so you dont have to keep sending out game invites after every match
think this is going to b the major thorn in the side for this game as the mp aspect is letting this game down
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  #59  
Old 09-13-2009, 09:16 PM
BadByte BadByte is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
Yes, now.
Rudder of Avitor is digital on PS3 (not on 360).
Blame Saitek, not us.
This is false, connect a AV8R-03 to a pc then go to the joystict calibration and you will see the rudder output is analog
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  #60  
Old 09-13-2009, 09:17 PM
fuzzychickens fuzzychickens is offline
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Anton, can you go into detail about what exactly PC flightstick support for PS3 means?

Do this mean I can hook up a CH products flight stick, throttle, and rudder pedals to the ps3 and be able to map these controls?

Or use a logitech G940?

Just curious to what extent you intend to support PC flight sticks.
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