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Technical threads All discussions about technical issues |
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#1
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Hi guys,
I recently picked up Cliffs of Dover in a sale from Ubisoft's digital store, but I've been having a bit of trouble getting the game working. I'm running XP, a GeForce 8800 GTS and a six core AMD FX-6100, yet when I come to load the game from Steam, it takes, almost literally, forever. From clicking to launch, to even the crosshair icon appearing on screen can take upwards of five minutes. As an example, I clicked load before coming to the site, logging in, and typing this up - and there's still no sign of the crosshair logo. Launcher's happily sitting in my task manager, taking up 37mb of RAM, but it's getting nowhere fast. I know if I leave it, it'll eventually work - but why is it taking so long to actually get anywhere? Any ideas/help would be much appreciated! |
#2
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#3
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XP is a 32 bit system I believe. 32 bit systems can only use 3.5 G ramm and 64 bits use upto 5.5(?) - Im not too sure on the numbers but you get the jist.
The XP support IS being implemented and was a goal which the devs are still trying to reach - in fact its one of the delays in the patches we are waiting for! There was no readme in the last patch so I dont know if you should be running the stock 1.5 or the beta patch 1.08. I know vista stank but serious you need win7 - its 2012. ![]() |
#4
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seriously, you don't believe that do you? luthier said the sequel is going to be merge-able with clod and the only way you will get a better clod after the final patch is if you buy the sequel. so, that means they basically delete the old clod gfx engine based on dx9/dx10 code and replace it with the new one based on dx10/dx11. do you really think they spent the last year and half re-writing a new gfx engine to include dx9? no. that would be ridiculous. the investors and bean counters would not allow it.
edit: I'll go even further and speculate one reason they re-wrote the gfx engine was probably to get rid of dx9 altogether. luthier said in the past that dx9 was a mess and causing problems. Last edited by MadBlaster; 09-26-2012 at 05:11 PM. Reason: addition |
#5
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Hi king_spoon_ian!
Might be worth posting full system specs as, irrespective of your OS (although I do think it's worth running Windows 7 over XP), you may still struggle to get CoD to work - your GPX for example I believe has 512mb VRAM which is a little on the low side - a minimum of 1GB VRAM seems to be what's required for CoD. [EDIT] when the game came out I was running a system with Windows 7, 4GB RAM and a GPX card with 512mb VRAM, and whilst it did load, it struggled in game with performance. Last edited by Bounder!; 09-26-2012 at 05:21 PM. |
#6
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The game itself actually runs fine, once it's loaded (my card actually has 320mb, so even less!). It's just the fact the game takes so incredibly long to initialise that I'm trying to fix : ) As I mentioned, it takes upwards of five minutes to even reach the menu from the desktop - there must be something odd going on here. I wonder if it is anything to do with the OS? I would move to Vista, or 7, but I just can't get on with the interface - using my PC mostly for work, the way folders and the basic organisational side of the OS has changed for Vista and 7 (to start with, the lack of an up arrow for going up a directory in folders) puts me off - I just can't work as efficiently on Vista as on XP (not that I haven't tried - I have a laptop that runs Vista), and so I've stuck with, and am planning on sticking with XP for as long as I can manage ![]() |
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