#1
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De guns be jammin'
Aside from damage from enemy force, are there plans to implement this at some point, and freezing over of armaments at high altitudes for temporary periods of time.
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#2
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S!
Has there been any evidence of jamming link fed weapons while firing them in high-G turn? The couple of times I've flown Spit or Hurri, and have fired while turning hard, I haven't noticed any jamming. A quite small sample though.
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack Last edited by Untamo; 08-10-2012 at 10:01 AM. |
#3
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.
I have never notice any jamming of guns with the exception of the ones that were shot by enemy action. |
#4
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Is there not a key to unjam the turret guns? This would be a neat option IMO!
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#5
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I can barely fire the turrets as it is... Does anyone know why it only fires 40% of the time you click the mouse button??
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#6
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#7
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At least in the German planes this is partly because of reloading of magazines, but yes, besides that there seems to be odd jams where my firing button doesn't seem to work.
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack |
#8
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I would imagine cannons would jam more often!
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