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#1
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After only a few games using it very light, and someone game using it as a gimmick, the real time tessellation is starting to take off.
Some tests reveals that nVidia are seriously pushing the real time tessellation so 2012 appears the year of when we will see his initially spread use, bringing us a incredible detail in models finally. Here is a amazing video showing the real time tessellation possibilities in-game models, seriously detailed space ships and asteroids in this Eve Online demo, worth to see : |
#2
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Interesting, but right at the end is the important bit.
5 man years to update their current graphics so that all objects can take advantage of tessellation. Translation, no current game will be able to add tessellation and keep their profit margins anywhere near in the black. For an all new game, sure it will be cool, but for our little sim, not gonna happen.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#3
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And I hope your wrong about COD ![]() Oh and cool video, can't wait for the next eve addon ![]() Here is a better video...
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#4
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You should have posted a demo of water tesselation. One thing that could significantly improve the look of water in COD - especially down low. And this wouldn't take 5 man years too implement either....
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http://www.youtube.com/watch?v=ccY25Cb3im0 |
#5
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Krupi, one of the voices in the video mentioned it.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#6
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Hmm, looks like I need my hearing checked
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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