Bullet holes
I'm curious about how the bullet holes are modeled. I was under the impression that every mg bullet was modeled, and was marked where the player actually hit the opposing players plane. First off, I'm going say that I'm no expert in weapons or historical ballistics of early war weapons.. but I did do some quick research and found that the Browning 303 machine gun fired at roughly 1100-1200 rounds per minute. Wether the aircraft version was toned down a bit to enhance reliability.. is a possibility, My point being is that with 8 of them throwing rounds down range.. there should be a lot more bullet holes in an aircraft when getting a good hit on one. Not the (seemingly random one here and there). There should also be a pattern also. If I strafe a wing or fuselage.. the bullets should be in a line of some sort...as the bullets traveled in the direction I was traveling.
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352ndRibbs
Windows 7 Home Premium 64-bit/AMD Phenom(tm) II X4 B50 Processor (4 CPUs), ~3.3GHz/NVIDIA GeForce GTX 460 2gig/8gigs of RipJaw 1600
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