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#1
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why just russina are left handed propellers?
why everybody turns left in this sim? is it that why more propellers are right handed? to favour that human flaw of always turning left? btw the classic explanation of it requiring less effort is not valid anymore for the weak joysticks that we have nowadays yet people still play like in wwii and that odity of turning left hey we have some foes over there wanna take bets of the way theyre gonna turn? but what intrigues me the most: if you jump you send the earth down with equal force if you fall the earth goes up if you walk as you acelerate you send the erath the oposite way reaction engines sent mass opoosite way if you spin you spin the earth in opposite sense but if youre enduring precession like in a plane what mass are you spinning the opposite way since the propeller is spinning 90º offset from the precessing of the plane so is really antigravity posibly contradicting newtons action and reaction? well we see any secret prototypes in this game like the lerche? edit: and check how the origin of the radial engines is the research in inertial eccentric antigravity thrusters: ive always thought radial engines were really intended as eccentric thrusters: make this thing spin in sync with the pistons and you got this:
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL Last edited by raaaid; 11-05-2011 at 05:45 PM. |
#2
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IIRC the Lavochkin fighters have props that turn the same way as most Western aircraft. Also the Napier Sabre engine in the Tempest turns the opposite way (same way as the Klimovs)
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#3
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yes but what caughts my attention the most is the tendency of most to trun left
schauberger said that rivers that turn left plants grow strong but rivers that rae made to artificically trun right plants die is like turning left is on the bright side and turning right on the dark? or is it the propeller prescession? does it happen the sme with reactors? edit: also i found out years ago that birds nearly always make circles to the left
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#4
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Turn to the left is simply easier (more comfortable) to initiate for right hand. In real planes it might be about the force; in sims it might be about what wrist feels.
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#5
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The Griffon engines rotated opposite to the Merlins, which took a few spitfire pilots by surprise when they took the new bird for a whirl with out reading the pilots notes!
It's quite possible that the term RTFM was used a long time before computers became common! ![]() Cheers! Last edited by Skoshi Tiger; 11-05-2011 at 09:58 PM. |
#6
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depends on gyroscopic forces... you can get more turn at slower speeds if you can use the torque of your engine to keep your wing from falling, but i think most people turn left just cause its more natural? maybe they watch too much nascar (go real fast and turn left) haha
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