![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]()
i think this hardware madness is taken us down the path of photorealism
well photorealistic paintings most times are worth nothing, its the artistic paintings which often are invaluable now games are an art, why is it not like painting and be something artistic instead of boring ultra realism i dont want realistic clouds, i see them all the time now dogfighting at dusk on an artistic pink sky oh boy that would be cool
__________________
3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#2
|
|||
|
|||
![]()
I think you should leave the house once in while.
![]() ![]() |
#3
|
||||
|
||||
![]()
err... missing the point that this is a flight simulator methinks.
|
#4
|
|||
|
|||
![]()
He's not missing the point, he's just trying to get attention.
|
#5
|
||||
|
||||
![]() Quote:
Ah well, he's harmless compared to some of the more vicious reprobates that pop up now and again. |
#6
|
||||
|
||||
![]()
Cry for attention!!
|
#7
|
||||
|
||||
![]()
tell me of an artistic game, maybe moneky island
99% of games forget art doing a photorealistic painting is easy and has no value i would prefer something like the box models paintings
__________________
3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#8
|
|||
|
|||
![]()
Just read a very interesting article in the Atomic magazine (Australian computing gamer magazine) which talked about this very topic, titled "Where are graphics going?".
The main point of the article is that you can have realistic representation of gamer worlds and believable representation of the worlds. The two this are very different. The quote from Jason Vandenberghe creative director of Red Steele 2 wa "I'm a believability guy. I want to believe I'm there, I don't have to believe it's real. I know it's not real, it's a game!" Now a lot of us here are out of frustration. Basically we can't affords to even go through the training to fly a real life warbirds, let alone get to fly one. Last time I heard, what with insurance and maintenance costs etc it was about a $1000AUD an hour to run a Mustang. Do we really want to have to read the maintenance release before we scamble for a mission so we know we have to baby our aircaft? Part of the art of making a flight sim is to make it believable on the limited technology that we've got available today. So what we if don't have several hundred bombers attacking in a mission. Our PC 's wouldn't handle it. But we only have 15 seconds of ammunition, and as in real life you get tied up in a dog fight and loose your situational awareness you loose sight of the formations anyway. Or we take down our two or three targets and then have to land. Not many of us want to have a realistic half hour refueling and rearming before we takeoff again. Most would rather hit the refly button. In my opinion realistic graphics are fine, but as I know it's not 100% possible at the moment, I'ld reather have a work of art that's going to make me believe I'm there every time. COD Has gone a long way towards this! Cheers! Last edited by Skoshi Tiger; 04-19-2011 at 03:32 PM. |
#9
|
||||
|
||||
![]() Quote:
Anyway a picasso cubism option in graphic settings would be apreciated and if devs include some duchamp dada option they would make my day ! Last edited by Ailantd; 04-19-2011 at 03:28 PM. |
#10
|
|||
|
|||
![]()
Wings of Prey did it perfectly, colors & mood (sorry)
|
![]() |
Thread Tools | |
Display Modes | |
|
|