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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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Does enemy army size grow over time?
Hi guys, this is rather a noob question.
Does army size (hero or guarding units) grow over time? So is it good to be fast or does game time just affect high score? thx milter |
#2
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No, enemy army size is determined at the beginning of your game and it won't change after that.
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#3
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i see, thx for the quick answer
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#4
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Hum. This seems to be true; but I remember playing a game not too long ago where it was not true (i.e, the groups did grow over time). Alas I cannot remember the game (not too long ago could have been several years). I'm pretty sure KB-L was the same way (static) but what games do allow for dynamic growth ?
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#5
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this is mostly true but not always
sometimes enemy armies grow based on your unit count and combination and sometimes even how many runes you spend since i don't know the real factor for armies growing i can't tell u the details but for example i had a mage game where i hardly used runes for a challenge but for a gremlin fight i had too before the i invested runes the gremlin towers had 2k hp (didn't check the units but i think those were fixed numbers) after i invested runes and went to the same battle again the gremlin towers had 5k hp lol making it ALOT harder rofl |
#6
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I think you are more likely as not just mistaking which gremlin fight it was. LIke you upgraded a different item than you recall.
All armies on the maps are static at the very least, and nothing 'scales'. If Rune usage could have possibly made a difference, it would only have been the makeup of the army you fought. Since Gremlin towers are based on the size of the defending force, that could have, in hypothesis, changed them. I really don't think it's true though. |
#7
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not sure if i still got the save
but it did change i tested it i'm not telling lies m8 was from ordinary sword too rune sword |
#8
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I don't know about "special" fights like gremlin fights but regular armies on maps will never change.
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#9
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Regular fights (hero and non-hero) never change composition, but gremlin fights do change. I can personally vouch for this as I had 2 flame necklaces that I suppressed in succession; one net me 2,743 XP while another net me 4,318 XP due to generating more enemies (see attached screenshots).
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#10
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Well, that isn't really the question though, the question is whether or not suppressing the same flame necklace will ever have two different fights. Obviously two different items could have two different battles.
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