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GEM Editor All information about MoW map editor |
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#1
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Here's a look at my first map. Your input is appreciated!
![]() http://img705.imageshack.us/img705/1094/mapxb.png Last edited by HClCaSaT; 03-21-2010 at 09:43 PM. |
#2
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Now with a much more pleasing environmental effect scheme and more trees and good stuff!
http://img10.imageshack.us/img10/627/mapqd.png |
#3
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looks great. ...but some things are missig/not finished yet.
- move different coloured lines (green, blue, yellow...) to y mapborder. this lines define playable area - start from fog... - define in F3 modus (eg. battlezone.mi) with key F6 y weather + sky. |
#4
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Its alright for a first map. Some more work could be done on it though.
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#5
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I tried to move the fog line but I couldn't. I assume it should be put at the edges of the area I want to be visible? Any pointers appreciated. I did change the weather but lost the sky, I'll try to fix that. Thanks for your comments, both of you.
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#6
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Ok, figured out how to change the green fog line, you have to move the yellow boundary line and the green one follows. I added polygons so the map looks much better now with the borders fogged out. Still need to fill out a little more than half of the map, but you can see most of what I have so far below.
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#7
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Well,I m looking forward to this map!
PS: It would be nice if you register at forum in my signature. |
#8
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Map looks nice so far, but if I were you, I would replace your current water stamps with something else. The ones you have used, looks good for small streams, not wide lakes/rivers.
The map would look much better if you broke up the grass terrain with some other terrain. For example, in the pine forrest, you could use needle_grass (not 100% sure on its name right now). The more variation you add to your map, the more interesting it will be, although this is just my opinion. ~Zeke. |
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