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#911
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Btw: Go r@ts, go! |
#912
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Hi all. I was wondering if there is anyway to get the player character to speak. Such as make a comment when he/ she is hit or makes a hit, spots and enemy etc (like in Jagged Alliance 2). I'm kinda tired of the silent treatment i am getting from my merc. I think it would involve messing with some game files and i really don't mind doing this, i just need to be pointed in the right direction. any help will be greatly appreciated
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#913
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This is a bug which occured even in the older game Brigade E5.
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#914
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Well just here to say thanks again to R@S for his excellent and unique work on BSM as it truly is a great experience after all these years. Been through some monster of a PC and laptop but always find my way back to this game and enjoy every minute of it.(well, sometimes I could smash the screen when a rookie bandit shoots me in da head from 70+ meters at 2am in the jungle with a pistol but f*** yeah, the game still rocks-with BSM only
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#915
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Well, well I was told having a true grit for completing it. Well deserved to say the least. Took me 3 full days to finish it, level 8-12 being a major pita. All slaves died on me rather quickly bar the very last one who served me well as a spotter, and with cross support fire.
Finishing boot camp to realize all my equipment gone along with Kelly and the smelly one. Somehow I did not feel any loss of my Remington or Benelli simply because of my appreciation for using high end guns recently. I miss them rookies though, just had a quick look around in the major cities but they nowhere to be found. ![]() As for boot camp, I played it on beginner, started on lvl5, finished on lvl9 hooray! EDIT: Companions were at the other entry point. Some of the fight were incredible tough, see my advice below: Spoiler! Around level 8 try to get a hold of a 7.62 gun as later on 5.56mm ammo barely scratches the enemy. During night time don`t be afraid to sneak up close and shoot as with good camo they won`t be able to see you. However on later stages they equipped with nvg`s and ambient light scopes. Choose weapons wisely and clean them regularly. Go suppressed whenever you can, but never opt for a small calibre suppressed in favour of a 7,62mm. A 1% wear FN-FAL served me well throughout the later levels-1 to 2 shots drops most enemies. Last edited by Greyfoot; 05-08-2012 at 06:44 AM. |
#916
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@ R@S:
Are there any news about the next release date? Is there a possiblity to integrate a "Browning M1919" in the mod? That would be cool. |
#917
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When calling Speck and choosing mercs from AIM, the list seems to be stuck. It starts from 27.(forgot who that is) and I am unable to see the previous mercs. I can still select them by pressing the arrow up, but the screen wouldn't scroll so its now a wild guess who you get. And more importantly the better mercs are in the first section too.
![]() EDIT: On 800x600 the merc list starts at 27, on 1280x800 it starts at 31, and still unable to scroll up. Last edited by Greyfoot; 05-11-2012 at 08:47 AM. |
#918
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Go, R@s, go!
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#919
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Default
Quote: Originally Posted by void1984 View Post I've asked a bartender to take care of my Ford and that way I haven't lost any car. You can do the same in your home-base. If the the quest "fails" you lose whatever your current vehicle is. Reply With Quote Multi-Quote This Message Quick reply to this message |
#920
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Is there a comprehensive list of the changes the mod makes? Like a readme? I want to try it, but I am not really sure what it changes.
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