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IL-2 Sturmovik The famous combat flight simulator.

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  #81  
Old 02-25-2013, 09:14 PM
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T}{OR T}{OR is offline
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Originally Posted by pandacat View Post
... Just wonder if rudder pedals can significantly make life easier flying? Anyone can shed light on that? Thor, I am pretty sure you have one, just judging from the way you control your aircraft.
The whole 'MUSTANG' video features an era when I used nothing but MS FF2 and its FOV for situational awareness. Twist rudder control FTW hehe. Nowadays I do use rudder pedals (SIMPED F16 USB) in combination with TiR 5.

I do have to comment on that - with TiR it is actually harder to spot contacts at longer range. Or it just might be be my age and leisure since I am flying bombers and lack the aggressiveness of the old days when I was flying fighters exclusively... Go figure.

IMO the trick lies in trimming her.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories

Last edited by T}{OR; 02-26-2013 at 07:14 AM.
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  #82  
Old 02-26-2013, 04:52 AM
K_Freddie K_Freddie is offline
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Tell me if this link doesn't work..
https://www.dropbox.com/s/emv0mqfagqjn9r5/DCSP51.f4v (38 Mb)

Someone made a German AI in a P51. This is an a/c padlock from the AI POV
One gets a fair idea of the scenery detail, even with this movie where the resolution has been reduced about 2.5x from the original.
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  #83  
Old 03-05-2013, 12:49 PM
K_Freddie K_Freddie is offline
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Default For pandacat:

I finally nailed one (1/2 speed vid)
https://www.dropbox.com/s/029s9g7umm...CS_P51Wide.f4v (25MB)

Nice thing with the recording is that even the sounds slow down, so you're hearing gunfire and other sounds at 1/2 speed as well.
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  #84  
Old 03-05-2013, 07:06 PM
MaxGunz MaxGunz is offline
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Originally Posted by pandacat View Post
You mean the current in-game CoG is inaccurate? But I thought CoG was not modelled.
Yes, it is modeled as a fixed point where in reality for some planes it moves with fuel loading. With the Mustang it has been as at least 2 different points since it was introduced.
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  #85  
Old 03-05-2013, 07:11 PM
MaxGunz MaxGunz is offline
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Originally Posted by K_Freddie View Post
This P51 has little quirks of maneuvering - it not a matter of pointing the nose and shoot at the target as in IL2.. everytime you turn, roll etc.. RL secondary forces are real here and your nose bobs all over the sky.
We had that in 4.01 and 4.02. The ZOO was extra noisy for months. Remember?
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  #86  
Old 03-06-2013, 04:38 AM
K_Freddie K_Freddie is offline
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Sure, but in DCS it is a LOT different, otherwise I wouldn't have mentioned it.
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  #87  
Old 03-06-2013, 12:00 PM
MaxGunz MaxGunz is offline
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Originally Posted by Boudre0aux View Post
Their best advantage lies where it did in reality-sheer overwhelming numbers.

Against fewer and fewer Experten accompanied by more and more complete rookies. Kind of like the long run version of the Battle of Britain with different teams.
Funny how the shoe fits the other foot, isn't it? It went like that for the U-boats too. First it was Happy Times then it was not so happy. The whole German war machine learned that song. Getting outnumbered in the end is part of the process of starting more trouble than you can handle. It is the same for big criminals as small ones.

The trouble began when the ones in control believed their own BS. And yet we have people today still believing the same basic line. They wave their flags, they talk bad and they don't acknowledge the bill from the last wars, that is all because some people are lazy or stealing, not because of any war since war is supposed to be GOOD for the economy. Well, if you're a banker in a nice safe place, it's good for yours!
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  #88  
Old 03-23-2013, 11:58 PM
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310thDiablo 310thDiablo is offline
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Originally Posted by T}{OR View Post
I only remember =AFJ=GoodKnight and his "SIX-FIFTIES" video. Never flown with him, just Kling on a couple occasions. I rarely flew with a wingman, and did just fine solo. Although having one helps a lot, especially since from my experience every Fw driver nowadays has a wingman lol.

The video is only available from M4T. I didn't want to upload it on YT as back then the quality was poor and it would have been muted / deprived of one channel soon after upload.

However, seeing the interest in the video has again risen you can now download it off my squadrons FTP: DOWNLOAD LINK
Great thread guys. I haven't flown the strange in some time so I'm paying attention. I'm usually in my Jug if I can be. A couple things here.....first..dang I haven't heard Goodknights name in forever. I flew with and against him. Great pilot if you could get past his arrogance. Next...sweet spot on the 50s now is 200 to 250 mtrs. Thor...in the jug with 8 50s you can indeed set different convergence ranges for each pair of guns. It makes it nice to have a spread for deflection shooting. It's nice with the new belting but would be better if we could set a realistic belting of 4 APIs and 1 APIT. The overall power rating would e much nicer especially against Japanese planes. The API rounds have a much better incendiary effect inside 250 meters. Oh yeah. Something else I learned. With IL2s hit boxes...if u shoot short squirts with the trigger you get better progressive hit damage to the various hit boxes of each ac.
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