Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #71  
Old 06-13-2011, 10:01 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

@Tvrdi

As there are only a few, very vocal, people are having problems in such dimensions and the majority is able to get some kind of fun out of this unfinished game, it must be that you, or at least your view of the things, are the problem.
Me, i am happy as it is atm, except the soundbug. But when the next patch works i am really happy again with CloD.

Btw, ranting and whining doesn't solve problems, it creates problems.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #72  
Old 06-13-2011, 10:04 PM
Baron Baron is offline
Approved Member
 
Join Date: Dec 2007
Posts: 705
Default

Quote:
Originally Posted by Tvrdi View Post
This is the newest crap piece of software, unoptimized, barely playable on my rig which is i7920 OC 3.6Ghz, GTX470 OC 750Mhz, 6GB of RAM...with all my HW and SW knowledge and beta testing experince with some other sims Im still unable to play this sim (with all the tweaks) with decent performance and I dont want to turn off buildings and trees and to dergade already ugly neon landscape with low settings...I dont mind waiting for fixes but this is heavily porked and unusable (and will be for a long time) and thats what counts...If they aim at large group of simmers who are asking for realistic sim with more content, features and OPTIMISED software - they FAILED....
apart from teh very poor optimisatio nof this software - the bigest joke are sounds which are more or less stock il2 sounds...how many years if development to deliver a game with stock il2 sounds...15 yrs old...Luthier said they will look into sounds but that we cant expect anything for months........that a big goodbye, we have enough fun with ROF 1946 and IL2 HSFX/UP.
The only bright spot of CLOD is FM. But thats not enough for success.


All personal opinions aside regarding sounds, colour of terrain and such, things thats not a bugg etc. What you are basically saying is that its a "fail" bacause u cant run it on high/max and u refuse to lower the settings to get it to run?

Rgr.


Oh, and btw, how come everyone having problems is convinced they are running a monster machine?

Before my upgrade i ran a Q9550 and Gtx470, could i run it on max, hell no. Was i suprised, lol, not even the slightest. I was however extremly suprises ir look as good as it did on the settings i could run (mostly medium and a few highs)

Last edited by Baron; 06-13-2011 at 10:08 PM.
Reply With Quote
  #73  
Old 06-13-2011, 11:02 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by philip.ed View Post
Yes, the community has done that, but the team have never responded to say: "that's funny. But seriously, you'll get what you're given". Oleg had promised features like dynamic campaigns, new sound systems etc which doesn't help alleviate the fact that the game has none of these features on release. And despite the glamour of various aspects of the game, I won't fork out the money for a new PC until I know that the Battle of Britain is even in the game.

And regarding release, the game has been in development for a long time, and many were under the impression that the development updates were all obsolete and that the team was actually withholding the holy grail of flight sims. I guess the grail is there somewhere, but it's definite not holy (just holey).

True, they weren't very talkative but i'd rather have a small team of 25 working on the sim than taking extra time to word updates in a way they can't be misunderstood.

They talked about a lot of features but they didn't really say all of them would be in the release or even when they would come. In fact, when asking for "funky" stuff the usual response was a simple "it's supported by the new engine". No definite commitment as to when or even if it will be included there. They did promise certain features that got the axe and didn't make it in the release, but regarding most of the groundbreaking stuff they usually replied with "it's possible".

This doesn't mean it will be in the first release version, the first patch, or within the first six months of the sim's life, it just means that it can be done. If people want to go ahead and take this as a given certainty it's their problem.

This ties in to the final part of your post: people chose to get deluded and misunderstand a lot of things, then they were naturally mega-disappointed it turned out differently.

I was holding a smaller basket and got exactly what i expected: a foundation for the future inclusion of a bunch of features i would like to see, many of which have never been done before. I didn't expect a complete sim out of the box and i didn't expect the complete simulated battle of Britain experience.

I expected a sort of flight sim framework/operating system with an early war setting as an excuse to actually release and sell it, so that we can do cool things in the future and by the way, that was mostly inferred by the developers' words and how they described things. It seems other members of the community were so excited and impatient they were unable to read between the lines a bit, it's ok, mistakes are human.

In short, that's all i expected and i got it, so that's why i'm not disappointed
Reply With Quote
  #74  
Old 06-13-2011, 11:24 PM
Tvrdi
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Baron View Post
All personal opinions aside regarding sounds, colour of terrain and such, things thats not a bugg etc. What you are basically saying is that its a "fail" bacause u cant run it on high/max and u refuse to lower the settings to get it to run?

Rgr.


Oh, and btw, how come everyone having problems is convinced they are running a monster machine?

Before my upgrade i ran a Q9550 and Gtx470, could i run it on max, hell no. Was i suprised, lol, not even the slightest. I was however extremly suprises ir look as good as it did on the settings i could run (mostly medium and a few highs)
ROF is in most aspects much better than IL2 (putting theatre aside) and was much better on release.....and that is on the same rig....so CLOD is very unoptimised...thats a deal breaker for sure...
Reply With Quote
  #75  
Old 06-14-2011, 04:39 AM
JimmyBlonde JimmyBlonde is offline
Approved Member
 
Join Date: Dec 2010
Posts: 161
Default

RoF has had a long time to develop and the community is very positive and pro-active. People there are behind the product despite its' shortcomings (and it does have them).

I believe that CloD has the potential to be for WW2 what RoF is for WW1 in a few years time. Anyone who wants to see that potential of CloD should look at Freycinets' videos which do a marvelous job of displaying the unedited game. They show a fairly stable and good quality product so the foundation is there.

As I've mentioned elsewhere, all it requires is polish, bug-zapping, proper external sounds, AI revision and game-modes for SP and MP which do the games' features justice.

When I upgrade form my 9800GT to a GTX460 I'll be considering buying it on the strength of what I've seen in Freycinets' videos alone...

BUT

I wont commit until the development team addresses the core issues which seem to have been carried over from 1946. AI, Sounds, game modes (campaign).

I also want to see the devs listening to the community and interacting to find solutions and improvements. Things become a lot more positive when you know that somebody is listening and the tone of the forums here might lift a little if the posters felt like they were being acknowledged. (I'm not saying every post should get a response but a little personal touch here and there where it counts would be a boon for PR)
Reply With Quote
  #76  
Old 06-14-2011, 06:06 AM
Timberwolf Timberwolf is offline
Approved Member
 
Join Date: Nov 2010
Location: Toronto /GTA
Posts: 106
Default

Quote:
Originally Posted by Tvrdi View Post
This is the newest crap piece of software, unoptimized, barely playable on my rig which is i7920 OC 3.6Ghz, GTX470 OC 750Mhz, 6GB of RAM...with all my HW and SW knowledge and beta testing experince with some other sims Im still unable to play this sim (with all the tweaks) with decent performance and I dont want to turn off buildings and trees and to dergade already ugly neon landscape with low settings...I dont mind waiting for fixes but this is heavily porked and unusable (and will be for a long time) and thats what counts...If they aim at large group of simmers who are asking for realistic sim with more content, features and OPTIMISED software - they FAILED....
apart from teh very poor optimisatio nof this software - the bigest joke are sounds which are more or less stock il2 sounds...how many years if development to deliver a game with stock il2 sounds...15 yrs old...Luthier said they will look into sounds but that we cant expect anything for months........that a big goodbye, we have enough fun with ROF 1946 and IL2 HSFX/UP.
The only bright spot of CLOD is FM. But thats not enough for success.
Guess i would be peved too if i spent that much into a computer only to find that my computer in my sig runs everything at max without problems
Reply With Quote
  #77  
Old 06-14-2011, 09:13 AM
Untamo's Avatar
Untamo Untamo is offline
Approved Member
 
Join Date: Jan 2010
Posts: 329
Default

Everyone who did their homework knew that they were getting an unfinished product. I bought the collector's ed. happily in the hope of getting a playable game after a year or two. (I keep telling myself..)I'm still a young man, I can wait
__________________
AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack
Reply With Quote
  #78  
Old 06-14-2011, 09:41 AM
Sturm_Williger Sturm_Williger is offline
Approved Member
 
Join Date: Oct 2007
Posts: 83
Default

My personal feeling is that Oleg and team simply bit off more than they could chew when planning for the IL2-successor. They wanted it to have everything that IL2 didn't have as well as all it did have. In effect, a top down approach to building and they ended up with it trying to do too much.

So it's not so much built for "tomorrow's computers" as merely trying to do too much. However, with it released and being steadily optimised and debugged, the fact is that PC's will continue to gain power and memory and thus will slowly catch up to the features that are currently "overoptimistic".

Taking the long view, it's going to be pretty amazing, even if the short view is a tad frustrating.
Reply With Quote
  #79  
Old 06-14-2011, 09:53 AM
Tvrdi
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Sturm_Williger View Post
Taking the long view, it's going to be pretty amazing....
so you are a seer?
Reply With Quote
  #80  
Old 06-14-2011, 10:44 AM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Nope hes just pointing out the obvious and that's something that appears to be evading u
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:37 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.