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IL-2 Sturmovik The famous combat flight simulator.

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  #71  
Old 01-22-2010, 10:41 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by Qpassa View Post
We're moving offices, so our FTP site is going to be offline for a while as we relocate our servers. It came as a bit of a surprise for us. All older screenshots will be offline for a while. We apologize.
January 2010 SoW development screenshots

Last edited by Foo'bar; 01-22-2010 at 10:52 PM.
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  #72  
Old 01-22-2010, 10:49 PM
HarryKlein HarryKlein is offline
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The clouds around 1:13 looks fantastic !!!
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  #73  
Old 01-22-2010, 10:50 PM
Modding_Monkey Modding_Monkey is offline
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Originally Posted by luthier View Post
That is indeed what you think it is.
Hi Luthier. Did you get my Message that was sent to you?
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  #74  
Old 01-22-2010, 11:19 PM
dflion dflion is offline
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Thumbs up All Good

Thanks luthier,
Liked the Spitfire cockpit vid - looks very good. Also liked the working Lorenz approach radar and the great ship detail - would be interested in a list of ships you are creating for BOB SOW?
Have a good move - moves are always a bit stressful, so hang-in there.
DFLion
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  #75  
Old 01-22-2010, 11:46 PM
fireflyerz fireflyerz is offline
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Looks just how I hoped it would , now my editing fingers are gettin ready....
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  #76  
Old 01-22-2010, 11:54 PM
Majo Majo is offline
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Thank you for the video, maybe this was what we all were looking for...
Very interesting indeed !

Is there any reason to have so many elaborated shadows in the cockpit but no propeller?

I can see, mainly from the clouds’ shadows on the water and land, that you maintain certain distance for the rendering of the clouds or “cloud pop-up”
as it was called in some old posts 4.09b & landgeom=3 related.

Has this distance has been increased in SoW compare to il2?

From what I see I can sincerely appreciate how much work has been done, from what I don’t see I can also realize how much work is left.

Salutes & best wishes,
Majo.

PD.
Please consider…
The amount of inputs we are receiving lately with the SoW updates, patch 4.09m and the Daidalos Team's plans for future patches are making this site
a little confusing.

Even though we all are a happy family, don’t you think it’s time for everyone to have its own breathing space?

Thank you again.

Last edited by Majo; 01-23-2010 at 12:15 AM.
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  #77  
Old 01-23-2010, 12:45 AM
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zapatista zapatista is offline
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Oleg,

thanks for the posting of the cockpit video, it looks fantastic !! very realistic sense of being in a physical cockpit now

great to see the gunsight working in such detail, and the illuminated reticle staying the correct size as the pilot leans forward and back (i even measured it to be sure to be sure )
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  #78  
Old 01-23-2010, 01:32 AM
BadAim BadAim is offline
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Originally Posted by akdavis View Post
That was the funniest Video I've ever seen, I laughed till I ..........jizzed in my pants. LOL.
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  #79  
Old 01-23-2010, 01:39 AM
BadAim BadAim is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
You can't tell the truth like that to the keyboard jockeys in here .......
Your a piece of work Protos. Do you have trouble getting that Ego through doorways?
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  #80  
Old 01-23-2010, 03:57 AM
Chivas Chivas is offline
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Despite Protos antagonistic style this video of inside a Spit cockpit is rather smooth.

YouTube - "Kent Spitfire" in-cockpit display at Biggin Hill 2007


That said I have no clue how much if any air turbulence there was in the video and what the simulated conditions were in the SOW video.

either way the SOW video is first rate.

edit: after taking another look I realized the camera was fixed to the airframe so it would look much smoother than the same camera affixed to the pilot helmet

Last edited by Chivas; 01-23-2010 at 04:00 AM.
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