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IL-2 Sturmovik The famous combat flight simulator. |
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#61
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Thank you again for another great update.
Things are looking incredible as they have for a long time.
__________________
STRIKE HOLD!!! Nulla Vestigia Retrorsum |
#62
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He’s not sick, he's inside the game! I knew it would come to this.
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#63
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I just took a screenshot of the Ju way, way too close (Oleg will be mad). All models have a finite level of detail - get close enough, and you will see the edges. Today's computers have nowhere near the power that can render a super-detailed model that distance. Quote:
There will be different heads and different faces, and all appearance of each crew member of every plane will be fully customizable. Quote:
Yeah, there is a normal map on each of our models. Always been. |
#64
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I do not mean to be offensive, so please try to accept my statements as mere observations.
1. Screen: Old model. Hull with no thickness and AlphaCut windows. 2. Screen: New model. Hull with no thickness and AlphaCut windows. Correct shapes and all, but still. 3. Screen: Your very own Do215. Hull thickness modelled and therefor can be shot that close without a problem. I know that this is a result of the long development time and therefor there is no one who could be blamed for this. It is just something that will be noticed like the IL-2 Ju88 being out of shape and blocky compared to later twin engined planes like the A-20 or B-25. As for the texture maps, the normal in the Do215 shot, in the "model viewer" environment, had strong and noticeable panel lines and rivets, something completely absent in the Ju88 shots, that is why I asked. |
#65
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On screen #2 above, posted by Zorin, where are pilot's feet?
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#66
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The pilot of the Ju-88 does not reach the ruder pedals with his legs!!!
I feel scared about the future of Sow-BoB... Oleg please check the possibility to implement this technology in SoW-BoB: Quote:
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#67
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olegs pc.. as said ofter here.. has very low performance (he uses THIS pc with intention i guess)... you see the textures are very blurry.. no one would paint textures like that in photoshop... they are downscaled in the wip pictures...
and if hes running on low graphic settings...then the plane modells are also with "low" settings. watch those and you see how many details the JU88 have: http://www.stg2immelmann.de/FeedItem...-Storm-of-War/ .. Oleg must be mad always to repeat that this is NOT the final graphic result.. one hint to luthier and oleg... please wrote just one line in every friday update. that THIS GRAPHICS ARE STILL WIP AND DO NOT REPRESENT THE QUALITY OF THE FINAL GAME... ![]() Last edited by PhilHL; 08-28-2010 at 08:28 AM. |
#68
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LMAO |
#69
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thks for up
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#70
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![]() Now has Oleg merged his photographic interests to give us a virtual camera for screenshots complete with aperture, shutter and iso settings? |
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