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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-09-2007, 10:10 PM
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SlipBall SlipBall is offline
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I can't think of anything bad to say....this game just keep's giving to me too much joy....any fault's,...well look at it's age
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  #2  
Old 10-13-2007, 01:47 AM
sdcruz sdcruz is offline
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Quote:
Originally Posted by SlipBall
I can't think of anything bad to say....this game just keep's giving to me too much joy....any fault's,...well look at it's age
I agree - ok the AI is not completely smart - but then again in Real Life not all human pilots were as smart as the smartest
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  #3  
Old 10-13-2007, 02:55 AM
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tagTaken2 tagTaken2 is offline
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Actually, the problem is that the AI is too smart. You can never surprise it. The 'realistic' kill, ie. creeping up from below and shooting fighter through the back can never be achieved, around 300m they will always go defensive. Add that to X-ray clouds and their ability to see through the fuselage, you're always aware that they're ARTIFICIAL intelligence.
Compare them to BoB:WoV AI. You get the whole range from turkey shoot, to 'Terminator' pilots (uber-aces that don't care if they die too, as long as they get you)
I'm not advertising for them, just saying that AI can be believable, and why can't we all work together?
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  #4  
Old 10-13-2007, 03:19 AM
sdcruz sdcruz is offline
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Quote:
Originally Posted by tagTaken2
Actually, the problem is that the AI is too smart. You can never surprise it. The 'realistic' kill, ie. creeping up from below and shooting fighter through the back can never be achieved, around 300m they will always go defensive. Add that to X-ray clouds and their ability to see through the fuselage, you're always aware that they're ARTIFICIAL intelligence.
Compare them to BoB:WoV AI. You get the whole range from turkey shoot, to 'Terminator' pilots (uber-aces that don't care if they die too, as long as they get you)
I'm not advertising for them, just saying that AI can be believable, and why can't we all work together?
yea thats a good point. Hopefully we see an improvement in BoB.
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  #5  
Old 10-13-2007, 03:28 AM
Neal Neal is offline
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A few basic things hopefully far different in SOW.

* the view system, in particular the LOD's but also planes exactly matching ground colors no matter how far above ground they are.

* trying to see dirt runways from air, they should contrast more or be otherwise clearer as IRL at least after you spot one IRL.

* the trim is too blind and too complicated compared to real.

* the see-everywhere AI
* the not affected by plane movements AI gunners
* the fight while on fire AI
* the gang up on the server host AI
* lots of things about the AI besides

* FW gunsight view

* inability to look rearwards except from center of seat back.

Those are the biggies for me.

PS, allo Bear! Next time yer in Wilmington could you check for me if Chester-Fried Chicken is still on Washington and 22nd?
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  #6  
Old 10-15-2007, 02:13 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by Neal
A few basic things hopefully far different in SOW.

* the view system, in particular the LOD's but also planes exactly matching ground colors no matter how far above ground they are.

* trying to see dirt runways from air, they should contrast more or be otherwise clearer as IRL at least after you spot one IRL.

* the trim is too blind and too complicated compared to real.

* the see-everywhere AI
* the not affected by plane movements AI gunners
* the fight while on fire AI
* the gang up on the server host AI
* lots of things about the AI besides

* FW gunsight view

* inability to look rearwards except from center of seat back.

Those are the biggies for me.

PS, allo Bear! Next time yer in Wilmington could you check for me if Chester-Fried Chicken is still on Washington and 22nd?
I can ask my daugter....
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  #7  
Old 10-15-2007, 04:36 PM
crazyivan1970 crazyivan1970 is offline
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No dedicated server for COOPs
32 player limit in COOPs
No rearm, refuel in COOP.
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  #8  
Old 10-15-2007, 07:55 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by crazyivan1970
No dedicated server for COOPs
32 player limit in COOPs
No rearm, refuel in COOP.
Yeah those are goodies too...
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  #9  
Old 10-16-2007, 04:26 AM
Duke Duke is offline
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I love virtually everything about this game, the only real complaint I have is the default sounds, there pretty bad.

The only other thing I'd like to see is dynamic weather but I think thats a bit too ambitious given the aged state of the game and the available hardware at time of release.
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  #10  
Old 10-23-2007, 03:43 AM
352nd Persecutor 352nd Persecutor is offline
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The worst thing about this sim, without a shadow of a doubt, is the glaring, obnoxious yellow/orange theme of this site.

Which says a lot about IL2 Sturmovik.

I'm giving my eyes a well deserved rest and going back to flying.
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