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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 04-01-2011, 12:05 PM
esmiol esmiol is offline
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well for FFB i prefer they work on optimisation...multi proc, SLI that the game be really playable... and after take car of bug like FFB and more...
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  #52  
Old 04-01-2011, 12:07 PM
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addman addman is offline
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Thumbs up

Thanks for doing 20 things at the same time luthier, I really appreciate everything that you and the team are doing.
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  #53  
Old 04-01-2011, 12:12 PM
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Azimech Azimech is offline
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Thanks Luthier!

Like most of us, when performance issues are solved, I really hope force feedback will enter the stage, rather than having more aircraft or a real weather system.
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  #54  
Old 04-01-2011, 12:15 PM
esmiol esmiol is offline
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Quote:
Originally Posted by addman View Post
Thanks for doing 20 things at the same time luthier, I really appreciate everything that you and the team are doing.
i do too... but guys before thanks...wit to see if the result will come. after all all this work should be done in beta test and before release.

i support COD, i have faith on this game, but after the result of the release and some false info during the dev and release....(i don't speak about filter who was the cause of SLI bad support) i wait result before thx anyone.

if in two month i can fly in COD with a good FPS everywhere on the map on a good computer.... i will thanks the all dev team for their titan work. even if bug of graphic or gameplay stay.

but now....i wait result!!!! we should all do this way!

sorry for my bd english
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  #55  
Old 04-01-2011, 12:33 PM
etzi etzi is offline
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Thanks Luthier!

Hopefully the multicore support comes as soon as possible.
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  #56  
Old 04-01-2011, 12:36 PM
=XIII=Shea =XIII=Shea is offline
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Luither so do you know when the QMB will be implemented?
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  #57  
Old 04-01-2011, 12:39 PM
Cyanidix Cyanidix is offline
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Haven't read the thread, but I just wanted to say that I highly respect and mirror your work ethic.

For that reason alone I will buy the game, even though I won't boot it up until the bulk of performance/rendering issues are resolved.
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  #58  
Old 04-01-2011, 12:40 PM
Hatch Hatch is offline
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Well I think I read somewhere Oleg Maddox isn´t a fan of FFB so I´m not holding my breath.

It´s understandable that optimisation is at the forefront of the dev´s agenda, but for us FFB users it would at least help to know, they´re aware of the issue and are working on a solution even if it takes a while.
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  #59  
Old 04-01-2011, 12:42 PM
Doc_uk Doc_uk is offline
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I like the bit were you said: Some of you .
I think its a bit more than, Some of you
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  #60  
Old 04-01-2011, 12:43 PM
Feuerfalke Feuerfalke is offline
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Thanks for the update!

The sim is already awesome - most of the stunning features are under the hood, of course. I'm sure you will fix the glitches quickly. Can't wait to see how the sim will evolve over the next months.
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