![]() |
#41
|
|||
|
|||
![]()
Well regarding On line focus or not, not paying atebntion to on line play is like having a cable company withoout HD. Yes most people won´t use it, but if you dont have it, you will never be able to compete.
Toaday even consoles ofer on line gaming and it is the reason they are making money. Soon everything will be on line, Phones allready are, radios , TV will follow in the near future.. and you propose that an enterteinment developer can afford to ignore on line play? Ludircrous at best. specially if SoW series are intended to last for as long as Il-2... Now regarding MODs, with out them the HL numbers would be close to 0... On line wars work perfectlly, and the onlly serious one is doing fine, (I mean ADW).. every other war died becouse of the players not the cheating.. you don´t need moded cheats to "game the game"... I think Oleg is doing the right thing making SOW an on line engine that of course can be run off line too. On line is the future, wether we like it or not. |
#42
|
||||
|
||||
![]()
I think we all know that the future of online whatever is secure. People want to be brought together for whatever (sinister) purposes. My purpose/dream is to ambush the unsuspecting troll flying along all fat, dumb and happy. I prefer to do it in a WW2 combat flight sim (but I've been enthralled by air modern combat sims too).
My whole issue in this thread has to do with (pretty much ***cough-soley-cough***) with discussing how multiple sorties might be played out in SoW-BoB. ![]() But we're all friends here. Right? So which one glides better after it runs out of fuel: the Emil, or the Spit_Mk1? ![]() Flyby out!!
__________________
the warrior creed: crap happens to the other guy! |
#43
|
|||
|
|||
![]()
99::
Quote:
Think about it...as long as the weekly or monthly cost is not much more than going to a movie, online play offers ALOT more entertainment time with others if people are out of work say. There are successful pure offline games where online is not needed. There are successful pure online games where offline is not needed. I'd say offline takes more programming and/or openness to modding -- Lowengrin's independent dynamic campaign modding has saved FB for many of Oleg's offline play customers. Online requires the internet connection, and of course offers the potential of human player vs blue side player ( ![]() Last edited by LEXX; 11-20-2008 at 12:28 AM. |
#44
|
||||
|
||||
![]()
S~ Lexx,
Just to say it, I preferred online flying. To me, offline flying has it's time and place, but there's nothing like going up against other breathers online. Can't recall too many bad experiences online; certainly nothing to make me want to give it up. Heck I was flying with the D13_TH while on dialup! Great bunch, btw. One day when I (finally) get a new system I will return to online aerial combat, You betcha! ![]() Flyby out
__________________
the warrior creed: crap happens to the other guy! |
![]() |
Thread Tools | |
Display Modes | |
|
|