![]() |
|
King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
![]() |
|
Thread Tools | Display Modes |
#41
|
|||
|
|||
![]()
The leadership thing is completely understandable. It would be way to easy for say a mage to get a huge leadership as would it be for a knight to get an enormous one early on. I think random goodies is just fine.
|
#42
|
|||
|
|||
![]()
If the bonus types are fixed, it'll be harder to unbalance the game, which is a plus in my book. And since gold isn't a hard limit on the number of troops you can have, leadership is clearly preferable. If you had to pay upkeep for your troops, then that choice might've been a more interesting one.
|
#43
|
|||
|
|||
![]() Quote:
|
![]() |
Thread Tools | |
Display Modes | |
|
|