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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#41
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Its not like CoD is the only game that ditched DX11 in the initial release. DCS A-10 is another example.
So I don't see a competition Hecke. When did we see a 800x600 screenshot? Recommended specs in the first post are way below from what I was expecting.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by KG26_Alpha; 01-27-2011 at 02:33 PM. |
#42
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so these are the recommended PC requirements...about how I expected...
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#43
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![]() Besides we have just heard how DX11 is in the game - amongst one of those 'switches' Ilya was talking about. Read between the lines. Just won't make it in the initial release. My prediction/hope - next tile in order after CoD.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#44
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FYI a 4870 is a DX10.1 card not DX11, just in case you didn't realise and got a surprise later.
http://www.amd.com/us/products/deskt...fications.aspx |
#45
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S!
Luthier, just ONE question. No more "one pony trick" game engine optimized for NV a lá IL-2? I use AMD hardware and I hope the 6970HD will work out of the box without endless tweaking ![]() ![]() |
#46
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Who cares which DX version they support? It looks amazing and hopefully with a Quad Core and a 5870 it will rock.
How can anyone be annoyed at the Devs for this??? It's not even out yet, you've paid no money on it. Just let them work on finishing it and you'll see how great it is. Can't wait. |
#47
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If you could just tell us what spec PC you run the game on in the office with everything maxed out in high res with AA +Af then i will be very happy, obviously so it runs smoothly without any black death track momemnets..
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#48
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Supporting DX11 and using DX11 Features are 2 pairs of shoes.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#49
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A quote from Luthier in this thread. . . . |
#50
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