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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 01-27-2011, 02:13 PM
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Quote:
Originally Posted by swiss View Post
Anything else they can do for you?
You sure sound like a XXXXXX.
Its not like CoD is the only game that ditched DX11 in the initial release. DCS A-10 is another example.

So I don't see a competition Hecke.


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Originally Posted by speculum jockey View Post
Don't need to, I read it properly the first time. What are you hinting at?
When did we see a 800x600 screenshot? Recommended specs in the first post are way below from what I was expecting.
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  #42  
Old 01-27-2011, 02:15 PM
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so these are the recommended PC requirements...about how I expected...
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  #43  
Old 01-27-2011, 02:20 PM
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Originally Posted by Hecke View Post
Isn't it fraud to advertise with wrong information?

New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support. Huge variety of photorealistic ground vehicles, buildings and other environmental elements recreate minute details of 1940s Europe.
This is UBI.

Besides we have just heard how DX11 is in the game - amongst one of those 'switches' Ilya was talking about. Read between the lines. Just won't make it in the initial release. My prediction/hope - next tile in order after CoD.
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  #44  
Old 01-27-2011, 02:22 PM
mr71mb0 mr71mb0 is offline
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Originally Posted by BigPickle View Post
My HD 4870 uses DX11 and thats now an old card....
FYI a 4870 is a DX10.1 card not DX11, just in case you didn't realise and got a surprise later.

http://www.amd.com/us/products/deskt...fications.aspx
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  #45  
Old 01-27-2011, 02:22 PM
Flanker35M Flanker35M is offline
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S!

Luthier, just ONE question. No more "one pony trick" game engine optimized for NV a lá IL-2? I use AMD hardware and I hope the 6970HD will work out of the box without endless tweaking Sure AMD and Oleg must have done some co-operation to achieve this and surely have..right?!
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  #46  
Old 01-27-2011, 02:24 PM
mr71mb0 mr71mb0 is offline
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Who cares which DX version they support? It looks amazing and hopefully with a Quad Core and a 5870 it will rock.

How can anyone be annoyed at the Devs for this??? It's not even out yet, you've paid no money on it. Just let them work on finishing it and you'll see how great it is.

Can't wait.
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  #47  
Old 01-27-2011, 02:25 PM
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If you could just tell us what spec PC you run the game on in the office with everything maxed out in high res with AA +Af then i will be very happy, obviously so it runs smoothly without any black death track momemnets..
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  #48  
Old 01-27-2011, 02:26 PM
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Supporting DX11 and using DX11 Features are 2 pairs of shoes.
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  #49  
Old 01-27-2011, 02:28 PM
speculum jockey
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Originally Posted by T}{OR View Post
When did we see a 800x600 screenshot? Recommended specs in the first post are way below from what I was expecting.
We never saw an 800x600 screenshot since I'm assuming they were not using PC's from ~2005 to take screencaps on. Those MINIMUM SPECS are not going to be playing the game at anything like what the weekly updates have been showing.

A quote from Luthier in this thread. . . .

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Originally Posted by luthier View Post
The minimum settings are indeed for runnining the game at a small resolution and with a lot of stuff turned off.
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Old 01-27-2011, 02:29 PM
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Quote:
Originally Posted by speculum jockey View Post
We never saw an 800x600 screenshot since I'm assuming they were not using PC's from ~2005 to take screencaps on. Those MINIMUM SPECS are not going to be playing the game at anything like what the weekly updates have been showing.

A quote from Luthier in this thread. . . .
Guess this means that the game will be quite demanding on full settings or even less.
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