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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-24-2010, 04:11 PM
MD_Titus MD_Titus is offline
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cracking update oleg, thanks. looks... well, less like wip and more like advertising shots or magazine preview standard, albeit done on the non-high end machine/without AA. love the flock of wimpies and the spit flyby in particular, got me a new desktop there i reckon.

happy christmas oleg and team!
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Old 12-24-2010, 04:21 PM
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Lovely update, and even better DM (if we're to judge about the 110's engine flames ).

Next time I would like to see those bombers in some kind of bomber type formation (I know Brits used to fly more or less ad-hoc).
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Old 12-24-2010, 04:25 PM
BigC208 BigC208 is offline
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The Spit flying low over the weatfield is amazing. When you blow up the picture you can see it has no anti-aliasing. Just wondering how smooth the fps will be with this much deail. Movies wih SoW are going to be almost photo realistic based on this picture.

Merry X-Mas

Last edited by BigC208; 12-24-2010 at 04:35 PM.
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Old 12-24-2010, 04:41 PM
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A very happy Christmas and new year to you, and thank you for the splendid screen shots.

brando
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Old 12-24-2010, 04:10 PM
CharveL CharveL is offline
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Looking good as always.

Just curious if LOD "pop-ups" will be apparent on lower detail settings or whether you have implemented a method to fade them in to be less intrusive? I'm sure it's always a trade-off for performance and may not be practical but at least will there be a distance slider that's manually adjustable for ground objects?

All the best!
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Old 12-27-2010, 09:35 AM
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Mysticpuma Mysticpuma is offline
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Quote:
Originally Posted by CharveL View Post
Looking good as always.

Just curious if LOD "pop-ups" will be apparent on lower detail settings or whether you have implemented a method to fade them in to be less intrusive? I'm sure it's always a trade-off for performance and may not be practical but at least will there be a distance slider that's manually adjustable for ground objects?

All the best!
That is something I too would be interested to see answered. Can the LOD 'pop up' effect be decreased or improved at-least?

Nice update, cheers, MP
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Old 12-28-2010, 09:48 AM
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Originally Posted by Mysticpuma View Post
That is something I too would be interested to see answered. Can the LOD 'pop up' effect be decreased or improved at-least?
There's little that can be done here. Some devs like ED with Lock On used transparency to gradually fade in objects, which makes the transition less obvious, but then some people complained about bugs with see-through buildings... Hopefully with DX9+ the engine will be able to render many more objects at a larger distance at least.
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Old 12-24-2010, 05:40 PM
Skoshi Tiger Skoshi Tiger is offline
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Thankyou!

Merry Christmas to one and all!
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Old 12-25-2010, 01:52 AM
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Is the gunner from the Bf-110 dead?
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Old 12-25-2010, 03:30 AM
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Merry Christmas Oleg & co. Have a nice day.
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