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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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My dreams are coming true right before my eyes
Oleg and your team: You guys are incredible.. For the future of this game.. Do you think you will add more of the first kind of Jets? |
#2
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Hello Oleg!
I like very much what you have shown us today...but I cannot help wondering if the track ballast would be candidate for use of tessellation in DX11 mode? I understand showing ballast and sleeper relief is exactly what tessellation is useful for and the rail track would look stellar instead of just great (knowing about the ensuing drop in performance in such mode if you do not have the proper hardware!).. Thank you for everything! PS I hope being able to supply the full set of 1940 Pas de Calais K5/K12 military tracks as well as the Calais and Dunkerque harbor networks this week end. I still hope you will find a way to use this, at one time or another...It is not lost data anyway! ![]() |
#3
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User may select which are important for him... say depending of difficulty settings... As for the transparent cockpit... say it is possible to make with 2D cockpit... But with our technology where all is 3D just making trasparent textures of the panels and frames will make visible other details behind them - structure of the nose with all its details in 3D, including details of engine and propeller, etc... Then we should make them also trasparent... etc... this means great impact to the frame rate and it became not interesting for the implementation due this fact. And it isn't interesting to add special 2D half trasparent cockpt - this will be looking like the game cockpit of 80th or beginning of 90th.... due to the switching of views.. or wird moving of 2D frames of polygons. |
#4
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#5
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Well done Foo'bar!!!! Nice trains
![]() Conkers! This looks like it might be a conker tree (correct name - horse chestnut)...they look like conkers, even if the leaves don't look exactly right. ![]() ![]()
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 10-08-2010 at 07:18 PM. |
#6
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Actually I think red points to british (allied) units and blue will be axis. That would be like it was in IL2.
Awesome update -- it looks all superb. Many thanks Oleg. |
#7
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#8
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Oleg, can you tell something about the campaign in the game?
Will it be like the dynamic campaign in IL-2 ? |
#9
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Fantastic shots, thank you. Was wondering if you could elaborate on the structure of a typical "day" in the game? For example, if not at dispersal, will there be the option of "free time" to just fly about or practise aerobatics, separate from the QMB?
Thanks again. ![]() |
#10
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Isn't Spitfire sshot was made under DirectX10?
And i noticed some square shadows from wing on bottom Spitfire's radiator - bug? Last edited by =WF=RAW; 10-08-2010 at 01:26 PM. |
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