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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#41
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With the editor I found out that the Mercenary building is tavern_2.
The question now is how do you unlock the troops and items he is able to sell. |
#42
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Started with normal Warrior and well....there's a big turtle in hte way and i can't heal my knight! lol
here we go again... |
#43
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Same problem really regarding units without joining the mercenaries guild I dont see how it's possible. EDIT Just keep getting overpowered with spiders and starting to really piss me off tbh Last edited by Kings Bounty Hunter; 10-01-2010 at 01:54 PM. |
#44
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For those having problems with the Turtle Boss, I modified a tactic from this link:
http://forum.1cpublishing.eu/showthr...t=16499&page=2 Just replace the Knight with a full stack of Druids; see screenshot below. This is a guaranteed no-loss win in around 30 turns (not too long), and you don't even need to cast a single spell from your spellbook. Tactic has been tested on Impossible Paladin game. For those having problems with the Spider Boss, see 2nd screenshot below. You are not guaranteed to have all the components for a sure win. Druids and Archmages are always there; same with the Repair Droids (dwarves unlocked after the 1st boss battle). What is not guaranteed is the Phantom spell that I kept casting on the Repair Droids to keep it at full stack. Also not guaranteed are the Demonologists. I'm just showing a way of making the best of what you've got. This battle lasted 30 turns as well, btw. Honestly, if you really want to have a guaranteed win against the Spider boss as the second battle (3rd if you count the single assassin battle) then just restart the game till you get "killer" units from Klissan, the tavern, or the School of Gloom (and you could check these quickly even without using the KBScanner); I've seen these shops spawn ancient vampires, ents, and royal thorns. After the spider boss battle you get to unlock the elves... royal thorns, thorn-hunters/thorn warriors, ents, ancient ents + Hagrid = game over. ![]() Last edited by loreangelicus; 10-01-2010 at 06:47 PM. |
#45
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![]() ![]() Maybe the solution is to start over, get both thorn hunter and warriors in main arena or prefebly Royal thorns and with luck, some psyh res items. I guess it would be foolish to hope the crown would spawn in main arena ![]() So basicly i need thorns, phys res item(s), crown to get things going and they must all spawn in 2 places - what are the odds ![]() EDIT! DG post got me thinking that maybe it would be possible to use Trolls and their self-healing ability at night. They've got tons of HP and should survive T-rexes, while i'd flame arrow Lizard lord. Again, has anybody seen Trolls in main arena..? Last edited by plin500; 10-04-2010 at 08:46 AM. |
#46
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I, personally, haven't seen any. Royal Thorns are easier to "sprout" in the bounty hunter ot klisan's shop. I also have a feeling that those thorns will do better against the Kraken rather than K'Tahu.
You should try the kraken as the next boss battle. I remember beating him up rather well with only 4 royal thorns (and did that before K'Tahu). I also didn't have stone skin and used magic spring exclusively (had to beat the Kraken to get stone skin, as it was in the human lands after the troop upgrade, but the 4-battes quest was already impossible since I found the 4 thorns in the dwarven lands, nowhere else). You can use the following tactic: hide the thorns between 2 tentacles and start using flaming arrow to drop all of them down to 1-hit. Then simply drop them down one by one, hide the thorns in a corner so that they take damage from only 2 stacks of devilfish at the time, and with the ever-running magic spring you'll never run out of mana. With more than 4 thorns the battle will be much faster, and you will do well to avoid killing any tentacles before the time is right to do so. If you kill a side tentacle and hide in that corner, you will still take damage from the kraken (posted that already, rancor did as well).
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#47
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Already ahead of you
![]() Tried Kraken and i think it is doable, but since my int is only 28 and fire arrow does 420 damage, it's going to be a looooong battle. So, doing the quick math, 17K each side tentacle + ~34K center one, we got over 250 turns and i'm not counting mana spring casting. The problem is, that those devilfishes are attacking me constantly and with every slayed devilfish pack the kraken will spawn a bigger group... Or am i missing something here? |
#48
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My battle took 354 turns, but I won it
![]() The thing is, if you remain between the tentacles, you will fight only 1 stack at the time, which gives you some time before the stacks become really big. If I recall correctly, in my battle the stack went just a tad above 1000 before I dropped the kraken down, and your thorns should survive that.
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#49
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Well, tried and failed. My problem is, that if i stay between tentacles, the kraken is doing about 600-1200 damage and that kills ~50-100 thorns. At the same time, if i have a 700 devilfish group attacking me and doing ~600+ damage, i'm losing more thorns than Hagrid can ress and eventually i die.
So, tried again with 300 thorns, hoping that smaller group kills devilfishes slower. Sadly, the outcome is the same. I think, that with Royal Thorns it's easyer, because they're damage is smaller and defense is higher, thus they just survive longer and not killing devilfishes so quickly. I think i'll start over and try to get a favourable setup and items. |
#50
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Sorry to hear that. It seems it all boils down to how much defense your unit has. Kraken is doing 300% damage to it and it hurts. Royal Thorns are better because they get normal damage from the kraken and 1/3 from the devilfish stacks.
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