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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#41
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There is second point of non lenear thing .. basicaly on eaxh island there are weaker and stronger stacks .. after clearing a weaker its good to move to next one, not to try kil the strongest ... unless you are realy strong and even invinvcibles are not a problem
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#42
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Well, so you simply do the same thing here. You show the AI a false opportunity, set a trap, the AI bites it, it dies, the trapper medal counter improves. Rather than winning a piece, you kill one here. It is different from using the trap to slow the enemy advancement, because slowing it means like you're using something like a pin in chess terms - you pin the enemy piece for a turn and that is it, with the small difference that this unit ends its turn while the pinned chess piece may still move (regardless of the consequences). On the other hand, sometimes your opponent is smarter than that and he may avoid the trap - or he may not see it, but be lucky enough to avoid it by playing another move. The same happens here. Either the AI bites, or not. At least in this game you can "help" the AI to bite using dragon abilities, unit abilities and spells. |
#43
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I think it's unfair to compare the opponent AI here to a chess game. He'll ALWAYS bite the trap which isn't challenging at all.
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#44
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Well, if he'll always bite, in that case the medal shouldn't be so hard to get and we shouldn't be having this little debate
![]() Well, actually the AI sometimes doesn't bite and sometimes you're unlucky and the trap doesn't kill the troop, leaving it to a few HP, and leaving you to swear at your misfortune. So what? The next trap will kill it ![]() Last edited by DGDobrev; 11-25-2009 at 03:13 PM. |
#45
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"Well, if he'll always bite. in that case the medal shouldn't be so hard to get and we shouldn't be having this little debate"
Classic DGD! ![]() ![]() |
#46
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Well, I am not the one with the authority to make a checkmate. I am certain that the game developers have made the game as they should. It has been running for over 6 months in Russian, and nobody changed a thing. So it is highly unlikely that things will start changing now, simply because some players think that there are other ways that some parts of the game should look like.
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#47
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It's simply too tempting to do if you cba with it, especially if you want to play without losses, either for the medal or the whole game. I'm now back at debir without having killed anything there ( think ive had like 4 battles ) on a lvl 16 paladin with 54xx leadership and 3 archdemon, 2 tirex, 24 paladins etc. and fully stuffed with items, just spamming spells and such to gain more medals pretty much like your said, can't say it's much fun really. |
#48
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It is normal to feel like that in the beginning - I did too in my current game. Wait will you get to the boss battles, castle sieges, and the tougher heroes that spam geyser like crazy. It is in those battles where a no-loss game is decided.
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#49
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In most fight by the end of 3rd turn i have completely destroyed the most enemy stacks save for one melee unit. Then I cast slow on the unit and use my dragon' push ability to keep knocking that unit back to starting point while i cast as much as stone-skin spell, fire spell, shield spell and inquisitor's holy rage ability and what not for 3-4 mind bogglingly boring turns to level up my medals. Let me tell you when i was playing KBTL a year ago i was giving that game 5+ hrs sitting in one session. Here in KBAP i get bored after a single hour of uselessly leveling up medal and decide to play after some time. |
#50
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Well, as the saying goes, to each one his own
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