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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#31
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Good hunting comrades. Me and my Yak-3 will be waiting below to pick off the Jerry's that try to get on your six
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#32
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Hey thanks for the tips Goat, I'm ok at sim, but I could use a bit of practice. The only thing is the I-153 doesn't have a cockpit.
![]() I'm assuming the po-2 is also lacking? I haven't unlocked it yet, but I'm really looking forward to it. I would be looking forward more if it had a cockpit. |
#33
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Matt, you are correct, the P02 is also lacking a cockpit
-Matt |
#34
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#35
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arghh I thought so.
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#36
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Perhaps we'll be surprised in the DLC and get cockpits for the rest of the aircracft
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#37
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Goat, forgot a tip - fly the La-7.
1. best cockpit by far 2. top speed - wtf? The thing is fast 3. pretty good guns - probably only second to the mk108 in the k-4 in ability to tear planes to shreds 4. turn radius - crazy turner 5. you can run engine on WEP forever Not sure how it compares to yak-3 in turn - no one seems to be flying yak3 much. You should unlock the k-4, I'm swearing off the la-7 until I get the K-4, gotta have this plane for tearing fighters and bombers to shreds. Also, sim mode needs to have the map modified - should go to large grid system to show general location of enemies - not exact location, kinda screws up BnZ for planes like 109 and p51 |
#38
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True. The planes that can hold up pretty well in a dogfight are the Yak - 3, La - 7, Spitfire Mk VI, and the mk XVI, and the BF 109 K 4.
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#39
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Yah, while I like the slightly increased realism of sim and the fact you have to manually search and find your target, it is still just a matter of having your radar in an awkward place: your map. It feels really tacky and ruins the whole thrill of frantically searching for your target; just check your radar and you know which direction he is at. Really very little difference from realistic mode IMO. The only reason I REALLY like sim is the full zoom mapped to left trigger but thankfully this will not be an issue with the update anymore. If they make a clever way to be able to at least locate the general area of your enemy without making the map a functional radar I would see some point to playing sim. I also think that sim should be locked to cockpit view (not virtual cockpit). Obviously this would be a bit broken with the lack of cockpit art though.
I thought I had heard that you could have the option to lock the players views into cockpit as host, apparently I heard wrong. |
#40
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The virtual cockpit is necessary because as of this point... The players would only be able to fly a dozen or so aircraft. So that's out the window. I think the addition of flaps and trim make a HUGE difference from realistic. And the whole targeting stuff makes realistic a completely different game from simulation. Also, not having the radar in your face makes the game completely different also. Not to mention that there isn't a big red warning on the screen for almost every action you take. And the fact that your plane will fly straight and level in realistic no matter the conditions unless you hit a complete stall. I'm not downing on realistic. If that's what you like to play then you should play it. I just don't think it's fair to marginalize simulation mode because of your reasoning. |
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