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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #31  
Old 09-17-2008, 05:15 PM
spamm spamm is offline
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Quote:
Originally Posted by Coin-coin le Canapin View Post
spamm : I put the file in
King’s Bounty - The Legend demo\data\mods, but it doesn't work. Any specifical trick to do with the demo version, or just not working?
for demo: Launch New Game
and use mouse wheel
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  #32  
Old 09-17-2008, 05:27 PM
spamm spamm is offline
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Originally Posted by Jan4 View Post
The second issue, very small though, but I can't quite understand, is that the floating numbers when you hit a character show the damage, but not the number of creatures you kill with your blow.
in ...\Documents\My Games\Kings Bounty Demo\game.ini
setf ~showflyingdead 1

Last edited by spamm; 09-17-2008 at 05:37 PM.
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  #33  
Old 09-17-2008, 05:32 PM
KingImp KingImp is offline
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Is there a reason why Rage points disappear when you are running around on the adventure map? I like to not use up all my Rage in easy fights so I would have it available for a hard fight later on, but I keep having to start from 0.
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  #34  
Old 09-17-2008, 05:33 PM
Coin-coin le Canapin's Avatar
Coin-coin le Canapin Coin-coin le Canapin is offline
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Quote:
Originally Posted by spamm View Post
for demo: Launch New Game
and use mouse wheel
Grrrreeeat !
Now I can play with a nice top down view.

KingImp : The rage decreases when you move around on the map, and the mana increases. It's normal.
By the way, it decreases slowly and I often can engage a fight with 10+ rage.

Last edited by Coin-coin le Canapin; 09-17-2008 at 05:37 PM.
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  #35  
Old 09-17-2008, 06:07 PM
Jan4 Jan4 is offline
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Originally Posted by Coin-coin le Canapin View Post
There is such an option, but with only two values (normal and fast). Fast is nice, but slower than the super fast option in homm.
I guess it's quite easy to create a mod speeding up the animations.
Thanks. That is indeed great! I totally missed that option, I even looked for it in the options panel, but somehow I overlooked it since it was under the graphics options.
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  #36  
Old 09-17-2008, 08:12 PM
Ryder Ryder is offline
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Originally Posted by phoenixreborn View Post
You are wrong. In the original game if you hit with enough damage to kill a stack the stack will die but will also inflict damage on you. In heroes and in this new KB the stack dies without hurting you.
That's not simultaneous attacks is it? That is what you call retaliation attacks. Simultaneous attacks is what happened in Heroes 4.
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  #37  
Old 09-17-2008, 08:28 PM
Imperial Dane Imperial Dane is offline
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Let it be Ryder.. some people are NEVER satisfied... Me too.. i mean i want more lore and background information
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  #38  
Old 09-17-2008, 11:50 PM
phoenixreborn phoenixreborn is offline
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Originally Posted by Imperial Dane View Post
Let it be Ryder.. some people are NEVER satisfied...
I have the right to express my opinion. Ryder misunderstood my explanation.

Besides if you read my original post I said that was the only thing I was unhappy with.

If you like a good deep story game with non-challenging gameplay I can recommend Dreamfall: The Longest Journey.
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  #39  
Old 09-18-2008, 02:52 AM
Ryder Ryder is offline
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Quote:
Originally Posted by phoenixreborn View Post
I have the right to express my opinion. Ryder misunderstood my explanation.

Besides if you read my original post I said that was the only thing I was unhappy with..
Do you mean you want it where when a stack has been killed they can still retaliate like in KB?
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  #40  
Old 09-18-2008, 02:59 AM
Ryder Ryder is offline
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Quote:
Originally Posted by Nike-it View Post
It's a question of balance, Hawker is right, that most people will choose leadership. So I don't think it will very interesting to have very strong army at the begining and defeat all enemies just in one turn. During the game you wiil be able to gain enough leadership to play comfortable
Depends on how much leadership was offered in relation to the gold. If it was say 10% (1000g or 10 leader) I'd lean toward the gold most times.

Doesnt matter now anyways, it isnt in. The game still plays great without it.
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